{"id":1566,"date":"2020-11-07T10:16:42","date_gmt":"2020-11-07T09:16:42","guid":{"rendered":"https:\/\/clockwork-origins.com\/?p=1566"},"modified":"2025-12-27T12:01:22","modified_gmt":"2025-12-27T11:01:22","slug":"progress-report-november-2020","status":"publish","type":"post","link":"https:\/\/clockwork-origins.com\/de\/progress-report-november-2020\/","title":{"rendered":"Progress Report November 2020"},"content":{"rendered":"\n<p>With some delay due to some important other tasks here&#8217;s finally the November progress report with the Tri6: Infinite Xbox\/UWP release, console progress update and Spine.<\/p>\n\n\n\n<p>This report covers <a aria-label=\" (opens in a new tab)\" rel=\"noreferrer noopener\" href=\"https:\/\/elemental-war.com\" target=\"_blank\">Elemental War<\/a>, <a aria-label=\"Red Skies: Ascension (opens in a new tab)\" rel=\"noreferrer noopener\" href=\"https:\/\/redskiesgame.com\" target=\"_blank\">Red Skies: Ascension<\/a>, <a href=\"\/spine\">Spine<\/a> and <a href=\"\/games\">Tri6: Infinite<\/a>.<\/p>\n\n\n\n<p>While we still did work a lot on the console versions in October, we finally have time again to work on other stuff as well. So let&#8217;s see what we got done and plan to do next.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"EW\">Elemental War<\/h2>\n\n\n\n<p>Elemental War got some feedback from Microsoft during the last weeks and we fixed some mostly <strong>Xbox<\/strong> specific bugs. Some of them (or even small improvements we noticed during testing) will also affect the <strong>PC versions<\/strong>. So we&#8217;re going to release an update for that as well somewhen in the next weeks. When depends on whether we still notice problems and think it&#8217;s good to fix them first. It will be ready anyway before christmas so you can enjoy the fixes during the christmas holidays.<\/p>\n\n\n\n<p>The <strong>Xbox One<\/strong> and <strong>Universal Windows Platform<\/strong> version though are almost done now, so once the submission passes we&#8217;re fine to go, even though we want to wait for the PlayStation version.<\/p>\n\n\n\n<p>The <strong>PlayStation 4<\/strong> version sadly still isn&#8217;t even submitted for certification, but we&#8217;re closer now, so fingers crossed we finally get there in November.<\/p>\n\n\n\n<div class=\"wp-block-media-text\" style=\"grid-template-columns:10% auto\"><figure class=\"wp-block-media-text__media\"><img fetchpriority=\"high\" decoding=\"async\" width=\"256\" height=\"256\" src=\"https:\/\/clockwork-origins.com\/wp-content\/uploads\/ew_icon_256.png\" alt=\"\" class=\"wp-image-857\"\/><\/figure><div class=\"wp-block-media-text__content\">\n<p>Read more about <a href=\"https:\/\/elemental-war.com\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\"Elemental War (opens in a new tab)\">Elemental War<\/a>.<\/p>\n<\/div><\/div>\n\n\n\n<iframe src=\"https:\/\/store.steampowered.com\/widget\/917850\/\" width=\"646\" height=\"190\" frameborder=\"0\"><\/iframe>\n\n\n\n<figure><iframe src=\"https:\/\/itch.io\/embed\/231278?bg_color=1b2934&amp;fg_color=ffffff&amp;link_color=fa5c5c&amp;border_color=464d57\" width=\"552\" height=\"167\"><\/iframe><\/figure>\n\n\n\n<p>Check out Elemental War on <a rel=\"noreferrer noopener\" href=\"https:\/\/www.kartridge.com\/games\/ClockworkOrigins\/elemental-war\" target=\"_blank\">Kartridge<\/a>.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"RSA\">Red Skies: Ascension<\/h2>\n\n\n\n<p>As there was less work for <strong>Elemental War<\/strong> and <strong>Tri6: Infinite<\/strong> in October we finally found time to continue work on our dialog tool. It wasn&#8217;t a big step yet, just some ground work to support the basics of dialogs. In November we plan to get a lot more done there and hopefully even get a first usable (not feature complete) version by end of the year. As it&#8217;s a general purpose tool I might give it a separate entry in the progress report in the future, we&#8217;ll see.<\/p>\n\n\n\n<p>Read more about Red Skies: Ascension on the <a rel=\"noreferrer noopener\" aria-label=\"dedicated homepage (opens in a new tab)\" href=\"https:\/\/redskiesgame.com\" target=\"_blank\">dedicated homepage<\/a>. There you will also see how you can <a rel=\"noreferrer noopener\" aria-label=\"support us (opens in a new tab)\" href=\"https:\/\/redskiesgame.com\/#support\" target=\"_blank\">support us<\/a> with the development of the game.<\/p>\n\n\n\n<div class=\"wp-block-media-text\" style=\"grid-template-columns:10% auto\"><figure class=\"wp-block-media-text__media\"><img decoding=\"async\" width=\"512\" height=\"512\" src=\"https:\/\/clockwork-origins.com\/wp-content\/uploads\/rsa_symbol_dark_icon_1024-512x512.png\" alt=\"\" class=\"wp-image-796\" srcset=\"https:\/\/clockwork-origins.com\/wp-content\/uploads\/rsa_symbol_dark_icon_1024-512x512.png 512w, https:\/\/clockwork-origins.com\/wp-content\/uploads\/rsa_symbol_dark_icon_1024-300x300.png 300w, https:\/\/clockwork-origins.com\/wp-content\/uploads\/rsa_symbol_dark_icon_1024-768x768.png 768w, https:\/\/clockwork-origins.com\/wp-content\/uploads\/rsa_symbol_dark_icon_1024.png 1024w\" sizes=\"(max-width: 512px) 100vw, 512px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p>Read more about <a href=\"https:\/\/redskiesgame.com\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\"Red Skies: Ascension (opens in a new tab)\">Red Skies: Ascension<\/a>.<\/p>\n<\/div><\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"Spine\">Spine<\/h2>\n\n\n\n<p>In October we released <a href=\"https:\/\/clockwork-origins.com\/spine-1-24-0\/\">Spine 1.24.0<\/a> with a new filter in the database for already installed projects, a possibility to report inappropriate content (thanks to the work on the console versions of <strong>Elemental War<\/strong> and <strong>Tri6: Infinite<\/strong>) and a lot of bugfixes.<\/p>\n\n\n\n<p>The November update is almost ready and will be released in just a week, on <strong>November 13th<\/strong>. One of the biggest changes is the introduction of a Spine specific version number. That&#8217;s meant to reduce the amount of confused players due to version mismatches between the Spine version of a mod project and the one you can download e.g. @ World of Gothic.<\/p>\n\n\n\n<p>The update also contains improvements for developers, bugfixes and another filter, so you can also filter for already played projects (that don&#8217;t even need to be installed anymore). That way you can easily find projects you haven&#8217;t played yet.<\/p>\n\n\n\n<p>If you still miss mods or have problems, feel free to leave a comment or join our <a aria-label=\" (opens in a new tab)\" rel=\"noreferrer noopener\" href=\"https:\/\/discord.gg\/bwnuXq9\" target=\"_blank\">Discord<\/a>.<\/p>\n\n\n\n<div class=\"wp-block-media-text\" style=\"grid-template-columns:10% auto\"><figure class=\"wp-block-media-text__media\"><img decoding=\"async\" width=\"256\" height=\"256\" src=\"https:\/\/clockwork-origins.com\/wp-content\/uploads\/spine_logo_dual_256xx.png\" alt=\"\" class=\"wp-image-865\"\/><\/figure><div class=\"wp-block-media-text__content\">\n<p>Read more about <a href=\"https:\/\/clockwork-origins.com\/spine\/\">Spine<\/a>.<\/p>\n<\/div><\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"Tri6\">Tri6: Infinite<\/h2>\n\n\n\n<p>The Tri6: Infinite progress was similar to Elemental War again. We got a lot of reports from Nintendo for the <strong>Switch<\/strong> version. Most are pretty nitpicky and they take a long time to report them and have long answer times, but we&#8217;re progressing there. Whether we will get out the version this year isn&#8217;t clear anymore. We hope so, but we can&#8217;t guarantee it.<\/p>\n\n\n\n<p>But for those of you that own an <strong>Xbox One<\/strong> or buy their PC games in <strong>Microsoft Store<\/strong>, the good news is that we had our <a href=\"https:\/\/clockwork-origins.com\/tri6-infinite-microsoft-store-release\/\">Tri6: Infinite Microsoft Store release<\/a>. The version is even a little more up-to-date than the PC version on Steam, Kartridge and itch.io at the moment, even though there will be an update in the next weeks as well in order to get the fixes out there for all players.<\/p>\n\n\n\n<p>For <strong>PlayStation 4<\/strong> we have the same problem as for Elemental War that everything takes forever there. We made progress there, but we also don&#8217;t know how long it will take now to continue. The game is ready to get submitted though as soon as we can.<\/p>\n\n\n\n<div class=\"wp-block-media-text\" style=\"grid-template-columns:10% auto\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"512\" height=\"512\" src=\"https:\/\/clockwork-origins.com\/wp-content\/uploads\/tri6infinite_symbol_icon_1024x1024-512x512.png\" alt=\"\" class=\"wp-image-1224\" srcset=\"https:\/\/clockwork-origins.com\/wp-content\/uploads\/tri6infinite_symbol_icon_1024x1024-512x512.png 512w, https:\/\/clockwork-origins.com\/wp-content\/uploads\/tri6infinite_symbol_icon_1024x1024-300x300.png 300w, https:\/\/clockwork-origins.com\/wp-content\/uploads\/tri6infinite_symbol_icon_1024x1024-768x768.png 768w, https:\/\/clockwork-origins.com\/wp-content\/uploads\/tri6infinite_symbol_icon_1024x1024.png 1024w\" sizes=\"(max-width: 512px) 100vw, 512px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p>Read more about <a rel=\"noreferrer noopener\" href=\"https:\/\/tri6game.com\" target=\"_blank\">Tri6: Infinite<\/a>.<\/p>\n<\/div><\/div>\n\n\n\n<iframe src=\"https:\/\/store.steampowered.com\/widget\/1120390\/\" frameborder=\"0\" width=\"646\" height=\"190\"><\/iframe>\n\n\n\n<figure><iframe src=\"https:\/\/itch.io\/embed\/568501?dark=true\" width=\"552\" height=\"167\"><\/iframe><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<p>Check out Tri6: Infinite @ <a rel=\"noreferrer noopener\" href=\"https:\/\/www.microsoft.com\/de-de\/p\/tri6-infinite\/9nbqhz5wxqhz\" target=\"_blank\">Microsoft Store<\/a> (PC and Xbox).<\/p>\n\n\n\n<p>Check out Tri6: Infinite on <a rel=\"noreferrer noopener\" href=\"https:\/\/www.kartridge.com\/games\/ClockworkOrigins\/tri6-infinite\" target=\"_blank\">Kartridge<\/a>.<\/p>\n\n\n\n<hr class=\"wp-block-separator is-style-wide\"\/>\n\n\n\n<p>Keep an eye on our <a href=\"https:\/\/clockwork-origins.com\/news\" target=\"_blank\" rel=\"noreferrer noopener\">homepage<\/a>, <a rel=\"noreferrer noopener\" href=\"https:\/\/discord.gg\/bwnuXq9\" target=\"_blank\">Discord<\/a> and <a rel=\"noreferrer noopener\" href=\"https:\/\/twitter.com\/CWO_Games\" target=\"_blank\">Twitter<\/a>, as we&#8217;ll provide more informations there when we have something to share. And of course also check out the next progress reports in the following months. You can also leave a comment here to share your opinions and subscribe to our newsletter to never miss an important news.<\/p>\n\n\n\n<p>If you missed our last progress report, you can find it here: <a href=\"https:\/\/clockwork-origins.com\/progress-report-october-2020\/\">Progress Report October 2020<\/a><\/p>\n\n\n\n<div style=\"padding:20px\" class=\"wp-block-tnp-minimal\"><p>Subscribe to our newsletter!<\/p><div><div class=\"tnp tnp-subscription-minimal  \"><form action=\"https:\/\/clockwork-origins.com\/wp-admin\/admin-ajax.php?action=tnp&amp;na=s\" method=\"post\" style=\"text-align: center\"><input type=\"hidden\" name=\"nr\" value=\"minimal\">\n<input type=\"hidden\" name=\"nlang\" value=\"de\">\n<input class=\"tnp-email\" type=\"email\" required name=\"ne\" value=\"\" placeholder=\"Email\"><input class=\"tnp-submit\" type=\"submit\" value=\"Subscribe\" style=\"background-color:undefined;\">\n<div class=\"tnp-field tnp-privacy-field\"><label><input type=\"checkbox\" name=\"ny\" required class=\"tnp-privacy\"> <a target=\"_blank\" href=\"https:\/\/clockwork-origins.com\/privacy\">By continuing, you accept the privacy policy<\/a><\/label><\/div><\/form><\/div>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-media-text\" style=\"grid-template-columns:10% auto\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"245\" height=\"240\" src=\"https:\/\/clockwork-origins.com\/wp-content\/uploads\/Discord-Logo-Color.png\" alt=\"\" class=\"wp-image-908\"\/><\/figure><div class=\"wp-block-media-text__content\">\n<p>Join us on <a href=\"https:\/\/discord.gg\/bwnuXq9\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\"Discord (opens in a new tab)\">Discord<\/a>.<\/p>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-media-text\" style=\"grid-template-columns:10% auto\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"400\" height=\"400\" src=\"https:\/\/clockwork-origins.com\/wp-content\/uploads\/YouTube-1.png\" alt=\"\" class=\"wp-image-912\" srcset=\"https:\/\/clockwork-origins.com\/wp-content\/uploads\/YouTube-1.png 400w, https:\/\/clockwork-origins.com\/wp-content\/uploads\/YouTube-1-300x300.png 300w\" sizes=\"(max-width: 400px) 100vw, 400px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p>Follow us on <a href=\"https:\/\/www.youtube.com\/channel\/UCFIOQnAhPOnZiNC3zfc8qsQ\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\"YouTube (opens in a new tab)\">YouTube<\/a>.<\/p>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-media-text\" style=\"grid-template-columns:10% auto\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"360\" height=\"360\" src=\"https:\/\/clockwork-origins.com\/wp-content\/uploads\/Twitter.png\" alt=\"\" class=\"wp-image-914\" srcset=\"https:\/\/clockwork-origins.com\/wp-content\/uploads\/Twitter.png 360w, https:\/\/clockwork-origins.com\/wp-content\/uploads\/Twitter-300x300.png 300w\" sizes=\"(max-width: 360px) 100vw, 360px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p>Follow us on <a href=\"https:\/\/twitter.com\/CWO_Games\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\"Twitter (opens in a new tab)\">Twitter<\/a>.<\/p>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-media-text\" style=\"grid-template-columns:10% auto\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"96\" height=\"96\" src=\"https:\/\/clockwork-origins.com\/wp-content\/uploads\/Steam_icon_logo.png\" alt=\"\" class=\"wp-image-916\"\/><\/figure><div class=\"wp-block-media-text__content\">\n<p>Follow us on <a href=\"https:\/\/store.steampowered.com\/developer\/clockwork-origins\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\"Steam (opens in a new tab)\">Steam<\/a>.<\/p>\n<\/div><\/div>\n","protected":false},"excerpt":{"rendered":"<div class=\"entry-summary\">\nWith some delay due to some important other tasks here&#8217;s finally the November progress report with the Tri6: Infinite Xbox\/UWP release, console progress update and Spine.\n<\/div>\n<div class=\"link-more\"><a href=\"https:\/\/clockwork-origins.com\/de\/progress-report-november-2020\/\" class=\"more-link\"><span class=\"screen-reader-text\"> &ldquo;Progress Report November 2020&rdquo;<\/span> weiterlesen\u00a0&hellip;<\/a><\/div>\n","protected":false},"author":1,"featured_media":260,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"iawp_total_views":0,"footnotes":""},"categories":[40],"tags":[27,29,39,53,43,42,45],"class_list":["post-1566","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-progress-report","tag-elemental-war","tag-games","tag-progress-report","tag-red-skies-ascension","tag-spine","tag-tools","tag-tri6-infinite","entry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - 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