25 #ifndef __I6ENGINE_MODULES_AUDIOMAILBOX_H__
26 #define __I6ENGINE_MODULES_AUDIOMAILBOX_H__
35 class AudioController;
Controls the sounds and music.
boost::shared_ptr< Message > Ptr
void News(const api::GameMessage::Ptr &msg) const
Handles incoming messages.
AudioMailbox(AudioManager *m)
Constructor.
#define ASSERT_THREAD_SAFETY_HEADER
Handles the incoming messages on the audio channel and calls the corresponding methods.
~AudioMailbox()
Destructor.