25 #ifndef __I6ENGINE_MODULES_DEBUGDRAWER_H__
26 #define __I6ENGINE_MODULES_DEBUGDRAWER_H__
28 #include "i6engine/i6engineBuildSettings.h"
30 #include "LinearMath/btIDebugDraw.h"
56 void drawLine(
const btVector3 & from,
const btVector3 & to,
const btVector3 & col);
62 void drawLine(
const btVector3 & from,
const btVector3 & to,
const btVector3 & col,
const btVector3 & ) {
69 void drawContactPoint(
const btVector3 & a,
const btVector3 & b, btScalar g,
int f,
const btVector3 & c);
79 void draw3dText(
const btVector3 & a,
const char * c);
void drawLine(const btVector3 &from, const btVector3 &to, const btVector3 &col)
draws a line from 'from' to 'to' with color 'col'
void drawContactPoint(const btVector3 &a, const btVector3 &b, btScalar g, int f, const btVector3 &c)
currently not implemented
void setDebugMode(int a)
currently not implemented
void reportErrorWarning(const char *d)
currently not implemented
void draw3dText(const btVector3 &a, const char *c)
currently not implemented
void drawLine(const btVector3 &from, const btVector3 &to, const btVector3 &col, const btVector3 &)
draws a line from 'from' to 'to' with color 'col' toColor is currently ignored
int getDebugMode() const
returns the debug mode