i6engine
1.0
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Macros | |
#define | LNG_MESSAGING_FRAME_TIME |
#define | LNG_GRAPHICS_FRAME_TIME |
#define | LNG_GUI_FRAME_TIME |
#define | LNG_INPUT_FRAME_TIME |
#define | LNG_NETWORK_FRAME_TIME |
#define | LNG_OBJECT_FRAME_TIME |
#define | LNG_PHYSICS_FRAME_TIME |
#define | LNG_SCRIPTING_FRAME_TIME |
#define | LNG_AUDIO_FRAME_TIME |
#define | LNG_GAME_FRAME_TIME |
#define LNG_AUDIO_FRAME_TIME |
Definition at line 31 of file FrameTimes.h.
#define LNG_GAME_FRAME_TIME |
Definition at line 32 of file FrameTimes.h.
#define LNG_GRAPHICS_FRAME_TIME |
Definition at line 24 of file FrameTimes.h.
#define LNG_GUI_FRAME_TIME |
Definition at line 25 of file FrameTimes.h.
#define LNG_INPUT_FRAME_TIME |
Definition at line 26 of file FrameTimes.h.
#define LNG_MESSAGING_FRAME_TIME |
Definition at line 23 of file FrameTimes.h.
#define LNG_NETWORK_FRAME_TIME |
Definition at line 27 of file FrameTimes.h.
#define LNG_OBJECT_FRAME_TIME |
Definition at line 28 of file FrameTimes.h.
#define LNG_PHYSICS_FRAME_TIME |
Definition at line 29 of file FrameTimes.h.
#define LNG_SCRIPTING_FRAME_TIME |
Definition at line 30 of file FrameTimes.h.