i6engine  1.0
GUIImageButton.h
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1 /*
2  * i6engine
3  * Copyright (2016) Daniel Bonrath, Michael Baer, All rights reserved.
4  *
5  * This file is part of i6engine; i6engine is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
7  * License as published by the Free Software Foundation; either
8  * version 2.1 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  * Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public
16  * License along with this library; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18  */
19 
25 #ifndef __I6ENGINE_MODULES_GUIIMAGEBUTTON_H__
26 #define __I6ENGINE_MODULES_GUIIMAGEBUTTON_H__
27 
29 
30 namespace CEGUI {
31  class EventArgs;
32 } /* namespace CEGUI */
33 
34 namespace i6e {
35 namespace modules {
36 
37  class GUIImageButton : public api::GUIWidget {
38  public:
39  GUIImageButton(const std::string & name, const std::string & type);
40 
42 
43  void update(uint16_t type, api::gui::GUIUpdateMessageStruct * data) override;
44  };
45 
46 } /* namespace modules */
47 } /* namespace i6e */
48 
49 #endif /* __I6ENGINE_MODULES_GUIIMAGEBUTTON_H__ */
50 
void update(uint16_t type, api::gui::GUIUpdateMessageStruct *data) override
Method to process incoming messages.
Used to partially unwrap GUI messages.
Definition: GUIConfig.h:108
Superclass for all GUI widgets.
Definition: GUIWidget.h:65
GUIImageButton(const std::string &name, const std::string &type)