i6engine  1.0
GUIToggleButton.h
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1 /*
2  * i6engine
3  * Copyright (2016) Daniel Bonrath, Michael Baer, All rights reserved.
4  *
5  * This file is part of i6engine; i6engine is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
7  * License as published by the Free Software Foundation; either
8  * version 2.1 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  * Lesser General Public License for more details.
14  *
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16  * License along with this library; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18  */
19 
25 #ifndef __I6ENGINE_MODULES_GUITOGGLEBUTTON_H__
26 #define __I6ENGINE_MODULES_GUITOGGLEBUTTON_H__
27 
29 
30 namespace i6e {
31 namespace modules {
32 
34  public:
40  GUIToggleButton(const std::string & name, const std::string & type);
41 
46 
52  void update(uint16_t type, api::gui::GUIUpdateMessageStruct * message) override;
53 
54  private:
55  std::function<void(bool)> _selectedCallback;
56 
57  bool selectionChanged(const CEGUI::EventArgs & evt);
58 
62  GUIToggleButton(const GUIToggleButton &) = delete;
63 
67  GUIToggleButton & operator=(const GUIToggleButton &) = delete;
68  };
69 
70 } /* namespace modules */
71 } /* namespace i6e */
72 
73 #endif /* __I6ENGINE_MODULES_GUITOGGLEBUTTON_H__ */
74 
GUIToggleButton(const std::string &name, const std::string &type)
Constructor for a new GUI Image.
Used to partially unwrap GUI messages.
Definition: GUIConfig.h:108
void update(uint16_t type, api::gui::GUIUpdateMessageStruct *message) override
Method called by incoming messages.
Superclass for all GUI widgets.
Definition: GUIWidget.h:65