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InputMailbox.h
Go to the documentation of this file.
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/*
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* i6engine
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* Copyright (2016) Daniel Bonrath, Michael Baer, All rights reserved.
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*
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* This file is part of i6engine; i6engine is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef __I6ENGINE_MODULES_INPUTMAILBOX_H__
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#define __I6ENGINE_MODULES_INPUTMAILBOX_H__
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#include "
i6engine/utils/i6eThreadSafety.h
"
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#include "
i6engine/api/GameMessage.h
"
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namespace
i6e
{
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namespace
modules {
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class
InputController;
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class
InputManager;
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class
InputMailbox
{
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friend
class
InputController
;
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private
:
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InputManager
* _manager;
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explicit
InputMailbox
(
InputManager
* manager);
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void
News(
const
api::GameMessage::Ptr
& msg);
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InputMailbox
(
const
InputMailbox
&) =
delete
;
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const
InputMailbox
& operator=(
const
InputMailbox
&) =
delete
;
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ASSERT_THREAD_SAFETY_HEADER
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};
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}
/* namespace modules */
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}
/* namespace i6e */
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#endif
/* __I6ENGINE_MODULES_INPUTMAILBOX_H__ */
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i6e::modules::InputMailbox
Dispatches all messages received by input subsystem.
Definition:
InputMailbox.h:42
i6e::core::Message::Ptr
boost::shared_ptr< Message > Ptr
Definition:
Message.h:66
ASSERT_THREAD_SAFETY_HEADER
#define ASSERT_THREAD_SAFETY_HEADER
Definition:
i6eThreadSafety.h:37
i6e::modules::InputController
Initializes the event listeners for keyboard and mouse input. Responsible for sending input events ...
Definition:
InputController.h:45
i6eThreadSafety.h
i6e
Definition:
AutoUpdater.h:34
i6e::modules::InputManager
Definition:
InputManager.h:53
GameMessage.h
Projekte
i6engine
libs
i6engine-modules
include
i6engine
modules
input
InputMailbox.h
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