i6engine  1.0
i6e::api::AnimationControllerComponent Member List

This is the complete list of members for i6e::api::AnimationControllerComponent, including all inherited members.

_idi6e::api::Componentprotected
_identifieri6e::api::Componentprotected
_isTickingi6e::api::Componentprotected
_objComponentIDi6e::api::Componentprotected
_objFamilyIDi6e::api::Componentprotected
_objOwnerGOi6e::api::Componentprotected
_objOwnerIDi6e::api::Componentprotected
_selfi6e::api::Componentprotected
_subCompsi6e::api::Componentprotected
_synci6e::api::Componentprotected
_tickingAllowedi6e::api::Componentprotected
_wantsToTicki6e::api::Componentprotected
addAnimationFrameEvent(const std::string &animation, uint64_t frameTime, const std::function< void(void)> &func)i6e::api::AnimationControllerComponent
addTicker()i6e::api::Componentprotected
AnimationControllerComponent(const int64_t id, const attributeMap &params)i6e::api::AnimationControllerComponent
Component()i6e::api::Component
Component(const int64_t id, const attributeMap &params)i6e::api::Component
createC(const int64_t id, const attributeMap &params)i6e::api::Componentinlinestatic
doEnableTicking(bool allowTicking)i6e::api::Componentprotected
enableTicking(bool allowTicking) const i6e::api::Component
Finalize()i6e::api::Componentinlinevirtual
getComponentID() const i6e::api::Componentinline
getFamilyID() const i6e::api::Componentinline
getID() const i6e::api::Componentinline
getIdentifier() const i6e::api::Componentinline
getOwnerGO()i6e::api::Component
getSubComponents() const i6e::api::Componentinline
getSync() const i6e::api::Componentinline
getTemplateName() const overridei6e::api::AnimationControllerComponentinlinevirtual
News(const GameMessage::Ptr &msg)i6e::api::Componentvirtual
playAnimation(const std::string &anim, bool looping, double offsetPercent=0.0) const i6e::api::AnimationControllerComponent
removeTicker()i6e::api::Componentprotected
setAnimationSpeed(double animationSpeed) const i6e::api::AnimationControllerComponent
setDie() const i6e::api::Component
setOwnerGO(const WeakGOPtr &objGo)i6e::api::Component
setSelf(const WeakComPtr &self)i6e::api::Component
setSync(bool b)i6e::api::Componentinline
stopAnimation() const i6e::api::AnimationControllerComponent
synchronize() const overridei6e::api::AnimationControllerComponentvirtual
Tick()i6e::api::Componentinlinevirtual
~AnimationControllerComponent()i6e::api::AnimationControllerComponent
~Component()i6e::api::Componentvirtual