i6engine
1.0
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This is the complete list of members for i6e::api::ObjectFacade, including all inherited members.
addTicker(const WeakComPtr &c) | i6e::api::ObjectFacade | |
allowComponentsTicking(bool allowTicking) const | i6e::api::ObjectFacade | |
cleanUpAll() const | i6e::api::ObjectFacade | |
createComponent(int64_t goid, int64_t coid, const std::string &component, const attributeMap ¶ms) const | i6e::api::ObjectFacade | |
createComponentCallback(int64_t goid, int64_t coid, const std::string &component, const attributeMap ¶ms, const boost::function< void(ComPtr)> &callback) const | i6e::api::ObjectFacade | |
createGO(const std::string &gTemplate, const objects::GOTemplate &tmpl, uint64_t uuid, const bool sender, const boost::function< void(GOPtr)> &func) const | i6e::api::ObjectFacade | |
createObject(const std::string &gTemplate, const objects::GOTemplate &tmpl, uint64_t uuid, const bool sender) const | i6e::api::ObjectFacade | |
deleteAllObjectsOfType(const std::string &type) const | i6e::api::ObjectFacade | |
getAllObjectsOfType(const std::string &types) const | i6e::api::ObjectFacade | |
getAllObjectsOfType(const std::vector< std::string > &types) const | i6e::api::ObjectFacade | |
getFrameTime() const | i6e::api::ObjectFacade | |
getGOMap() const | i6e::api::ObjectFacade | |
getGOTemplates() const | i6e::api::ObjectFacade | inline |
getObject(const int64_t guid) const | i6e::api::ObjectFacade | |
loadLevel(const std::string &file, const std::string &flags) const | i6e::api::ObjectFacade | inline |
loadLevel(const std::string &file, const std::string &flags, const std::string &resourcesFile) const | i6e::api::ObjectFacade | inline |
loadLevel(const std::string &file, const std::string &flags, const std::function< void(uint16_t)> &callback) const | i6e::api::ObjectFacade | inline |
loadLevel(const std::string &file, const std::string &flags, const std::string &resourcesFile, const std::function< void(uint16_t)> &callback) const | i6e::api::ObjectFacade | |
notifyNewID(int64_t id) | i6e::api::ObjectFacade | |
ObjectFacade() | i6e::api::ObjectFacade | |
pause() const | i6e::api::ObjectFacade | |
registerAddTickerCallback(const boost::function< void(const WeakComPtr &)> &func) | i6e::api::ObjectFacade | |
registerCTemplate(const std::string &GOCType, const createGOCCallback &fn) const | i6e::api::ObjectFacade | |
registerNotifyCallback(const boost::function< void(int64_t)> &f) | i6e::api::ObjectFacade | |
registerRemoveTickerCallback(const boost::function< void(int64_t)> &func) | i6e::api::ObjectFacade | |
removeTicker(int64_t c) | i6e::api::ObjectFacade | |
resetSubSystem() const | i6e::api::ObjectFacade | |
sendConditionalMessage(const GameMessage::Ptr &m, const boost::function< bool(const GOPtr &)> &f, bool sync, uint32_t compFamID) const | i6e::api::ObjectFacade | |
setFrametime(uint32_t frametime) | i6e::api::ObjectFacade | inline |
setGOTemplates(const std::map< std::string, objects::GOTemplate > &templates) | i6e::api::ObjectFacade | inline |
unpause() const | i6e::api::ObjectFacade | |
updateGOMap(const std::unordered_map< int64_t, GOPtr > &GOMap) | i6e::api::ObjectFacade | |
~ObjectFacade() | i6e::api::ObjectFacade |