| i6engine
    1.0
    | 
This is the complete list of members for i6e::api::ObjectFacade, including all inherited members.
| addTicker(const WeakComPtr &c) | i6e::api::ObjectFacade | |
| allowComponentsTicking(bool allowTicking) const | i6e::api::ObjectFacade | |
| cleanUpAll() const | i6e::api::ObjectFacade | |
| createComponent(int64_t goid, int64_t coid, const std::string &component, const attributeMap ¶ms) const | i6e::api::ObjectFacade | |
| createComponentCallback(int64_t goid, int64_t coid, const std::string &component, const attributeMap ¶ms, const boost::function< void(ComPtr)> &callback) const | i6e::api::ObjectFacade | |
| createGO(const std::string &gTemplate, const objects::GOTemplate &tmpl, uint64_t uuid, const bool sender, const boost::function< void(GOPtr)> &func) const | i6e::api::ObjectFacade | |
| createObject(const std::string &gTemplate, const objects::GOTemplate &tmpl, uint64_t uuid, const bool sender) const | i6e::api::ObjectFacade | |
| deleteAllObjectsOfType(const std::string &type) const | i6e::api::ObjectFacade | |
| getAllObjectsOfType(const std::string &types) const | i6e::api::ObjectFacade | |
| getAllObjectsOfType(const std::vector< std::string > &types) const | i6e::api::ObjectFacade | |
| getFrameTime() const | i6e::api::ObjectFacade | |
| getGOMap() const | i6e::api::ObjectFacade | |
| getGOTemplates() const | i6e::api::ObjectFacade | inline | 
| getObject(const int64_t guid) const | i6e::api::ObjectFacade | |
| loadLevel(const std::string &file, const std::string &flags) const | i6e::api::ObjectFacade | inline | 
| loadLevel(const std::string &file, const std::string &flags, const std::string &resourcesFile) const | i6e::api::ObjectFacade | inline | 
| loadLevel(const std::string &file, const std::string &flags, const std::function< void(uint16_t)> &callback) const | i6e::api::ObjectFacade | inline | 
| loadLevel(const std::string &file, const std::string &flags, const std::string &resourcesFile, const std::function< void(uint16_t)> &callback) const | i6e::api::ObjectFacade | |
| notifyNewID(int64_t id) | i6e::api::ObjectFacade | |
| ObjectFacade() | i6e::api::ObjectFacade | |
| pause() const | i6e::api::ObjectFacade | |
| registerAddTickerCallback(const boost::function< void(const WeakComPtr &)> &func) | i6e::api::ObjectFacade | |
| registerCTemplate(const std::string &GOCType, const createGOCCallback &fn) const | i6e::api::ObjectFacade | |
| registerNotifyCallback(const boost::function< void(int64_t)> &f) | i6e::api::ObjectFacade | |
| registerRemoveTickerCallback(const boost::function< void(int64_t)> &func) | i6e::api::ObjectFacade | |
| removeTicker(int64_t c) | i6e::api::ObjectFacade | |
| resetSubSystem() const | i6e::api::ObjectFacade | |
| sendConditionalMessage(const GameMessage::Ptr &m, const boost::function< bool(const GOPtr &)> &f, bool sync, uint32_t compFamID) const | i6e::api::ObjectFacade | |
| setFrametime(uint32_t frametime) | i6e::api::ObjectFacade | inline | 
| setGOTemplates(const std::map< std::string, objects::GOTemplate > &templates) | i6e::api::ObjectFacade | inline | 
| unpause() const | i6e::api::ObjectFacade | |
| updateGOMap(const std::unordered_map< int64_t, GOPtr > &GOMap) | i6e::api::ObjectFacade | |
| ~ObjectFacade() | i6e::api::ObjectFacade |