i6engine  1.0
i6e::math::i6eMatrix< T > Member List

This is the complete list of members for i6e::math::i6eMatrix< T >, including all inherited members.

adjoint(const i6eMatrix &other)i6e::math::i6eMatrix< T >inlinestatic
boost::serialization::access classi6e::math::i6eMatrix< T >friend
calculateDeterminant() const i6e::math::i6eMatrix< T >inline
getEntry(uint32_t m, uint32_t n) const i6e::math::i6eMatrix< T >inline
getHeight() const i6e::math::i6eMatrix< T >inline
getWidth() const i6e::math::i6eMatrix< T >inline
i6eMatrix()i6e::math::i6eMatrix< T >inline
i6eMatrix(uint32_t m, uint32_t n)i6e::math::i6eMatrix< T >inline
i6eMatrix(const i6eMatrix &other)i6e::math::i6eMatrix< T >inline
i6eMatrix(const i6eVector &vector)i6e::math::i6eMatrix< T >inlineexplicit
invert(const i6eMatrix &other)i6e::math::i6eMatrix< T >inlinestatic
operator!=(const i6eMatrix &other) const i6e::math::i6eMatrix< T >inline
operator()(uint32_t m, uint32_t n, const T &value)i6e::math::i6eMatrix< T >inline
operator()(uint32_t m, uint32_t n) const i6e::math::i6eMatrix< T >inline
operator*(const T &value)i6e::math::i6eMatrix< T >inline
operator*(const i6eMatrix &other)i6e::math::i6eMatrix< T >inline
operator*=(const T &value)i6e::math::i6eMatrix< T >inline
operator*=(const i6eMatrix &other)i6e::math::i6eMatrix< T >inline
operator+(const i6eMatrix &other)i6e::math::i6eMatrix< T >inline
operator+=(const i6eMatrix &other)i6e::math::i6eMatrix< T >inline
operator-(const i6eMatrix &other)i6e::math::i6eMatrix< T >inline
operator-()i6e::math::i6eMatrix< T >inline
operator-=(const i6eMatrix &other)i6e::math::i6eMatrix< T >inline
operator/(const T &value)i6e::math::i6eMatrix< T >inline
operator/(const float &value)i6e::math::i6eMatrix< T >
operator/=(const T &value)i6e::math::i6eMatrix< T >inline
operator/=(const float &value)i6e::math::i6eMatrix< T >
operator==(const i6eMatrix &other)i6e::math::i6eMatrix< T >inline
pow(const i6eMatrix &other, uint32_t amount)i6e::math::i6eMatrix< T >inlinestatic
setEntry(uint32_t m, uint32_t n, T value)i6e::math::i6eMatrix< T >inline
setIdentity()i6e::math::i6eMatrix< T >inline
setZero()i6e::math::i6eMatrix< T >inline
solveSystem(const i6eMatrix &b, i6eMatrix &x)i6e::math::i6eMatrix< T >inline
transpose(const i6eMatrix &other)i6e::math::i6eMatrix< T >inlinestatic