i6engine
1.0
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This is the complete list of members for i6e::math::i6eVector, including all inherited members.
crossAngle(const i6eVector &a, const i6eVector &b) | i6e::math::i6eVector | static |
crossAngleSigned(const i6eVector &a, const i6eVector &b, const i6eVector &n) | i6e::math::i6eVector | static |
crossProd(const i6eVector &a, const i6eVector &b) | i6e::math::i6eVector | inlinestatic |
getX() const | i6e::math::i6eVector | inline |
getY() const | i6e::math::i6eVector | inline |
getZ() const | i6e::math::i6eVector | inline |
i6eVector() | i6e::math::i6eVector | inline |
i6eVector(const double x, const double y, const double z) | i6e::math::i6eVector | inline |
i6eVector(const Ogre::Vector3 &ogre) | i6e::math::i6eVector | explicit |
i6eVector(const btVector3 &bullet) | i6e::math::i6eVector | explicit |
i6eVector(const std::string &s) | i6e::math::i6eVector | explicit |
i6eVector(const std::map< std::string, std::string > ¶ms, const std::string &prefix) | i6e::math::i6eVector | |
insertInMap(const std::string &prefix, std::map< std::string, std::string > &map) const | i6e::math::i6eVector | |
isValid() const | i6e::math::i6eVector | |
length() const | i6e::math::i6eVector | |
mulComponents(const i6eVector &b) | i6e::math::i6eVector | inline |
normalize() const | i6e::math::i6eVector | |
operator!=(const i6eVector &b) const | i6e::math::i6eVector | inline |
operator*(const i6eVector &b) const | i6e::math::i6eVector | inline |
operator*(const double b) const | i6e::math::i6eVector | inline |
operator+(const i6eVector &b) const | i6e::math::i6eVector | inline |
operator+=(const i6eVector &b) | i6e::math::i6eVector | inline |
operator-(const i6eVector &b) const | i6e::math::i6eVector | inline |
operator-=(const i6eVector &b) | i6e::math::i6eVector | inline |
operator/(const double b) const | i6e::math::i6eVector | inline |
operator==(const i6eVector &b) const | i6e::math::i6eVector | |
scalProd(const i6eVector &a, const i6eVector &b) | i6e::math::i6eVector | inlinestatic |
serialize(Archive &ar, const unsigned int) | i6e::math::i6eVector | inline |
setValid(bool b) | i6e::math::i6eVector | |
setX(const double x) | i6e::math::i6eVector | inline |
setY(const double y) | i6e::math::i6eVector | inline |
setZ(const double z) | i6e::math::i6eVector | inline |
toBullet() const | i6e::math::i6eVector | |
toOgre() const | i6e::math::i6eVector | |
toOgre2() const | i6e::math::i6eVector | |
toString() const | i6e::math::i6eVector | |
ZERO | i6e::math::i6eVector | static |
~i6eVector() | i6e::math::i6eVector | inline |