i6engine  1.0
i6e::modules::Debug Member List

This is the complete list of members for i6e::modules::Debug, including all inherited members.

build()i6e::modules::Debug
clear()i6e::modules::Debug
Debug(Ogre::SceneManager *_sceneManager, float _fillAlpha)i6e::modules::Debug
drawCircle(const Ogre::Vector3 &centre, float radius, int segmentsCount, const Ogre::ColourValue &colour, bool isFilled=false)i6e::modules::Debug
drawCuboid(const Ogre::Vector3 *vertices, const Ogre::ColourValue &colour, bool isFilled=false)i6e::modules::Debug
drawCylinder(const Ogre::Vector3 &centre, float radius, int segmentsCount, float height, const Ogre::ColourValue &colour, bool isFilled=false)i6e::modules::Debug
drawLine(const Ogre::Vector3 &start, const Ogre::Vector3 &end, const Ogre::ColourValue &colour)i6e::modules::Debug
drawQuad(const Ogre::Vector3 *vertices, const Ogre::ColourValue &colour, bool isFilled=false)i6e::modules::Debug
drawSphere(const Ogre::Vector3 &centre, float radius, const Ogre::ColourValue &colour, bool isFilled=false)i6e::modules::Debug
getEnabled()i6e::modules::Debuginline
getSingleton(void)i6e::modules::Debugstatic
getSingletonPtr(void)i6e::modules::Debugstatic
setEnabled(bool _isEnabled)i6e::modules::Debuginline
switchEnabled()i6e::modules::Debuginline
~Debug()i6e::modules::Debug