i6engine
1.0
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This is the complete list of members for i6e::modules::PhysicsVelocityComponent, including all inherited members.
accelerate(const Vec3 &acceleration, api::VelocityComponent::MaxSpeedHandling handling, const std::function< void(void)> &callback) | i6e::modules::PhysicsVelocityComponent | |
decelerate(const Vec3 &deceleration, api::VelocityComponent::DecelerationHandling handling, const std::function< void(void)> &callback) | i6e::modules::PhysicsVelocityComponent | |
PhysicsVelocityComponent(PhysicsNode *node, double mass, double maxSpeed, double resistanceCoefficient, double windage) | i6e::modules::PhysicsVelocityComponent | |
setMaxSpeed(double maxSpeed) | i6e::modules::PhysicsVelocityComponent | inline |
setResistanceCoefficient(double resistanceCoefficient) | i6e::modules::PhysicsVelocityComponent | inline |
setWindage(double windage) | i6e::modules::PhysicsVelocityComponent | inline |
stopAcceleration() | i6e::modules::PhysicsVelocityComponent | |
Tick() | i6e::modules::PhysicsVelocityComponent |