i6engine
1.0
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This is the complete list of members for i6e::modules::Terrain, including all inherited members.
configureTerrainDefaults() | i6e::modules::Terrain | |
defineTerrainHeightdata(const int64_t x, const int64_t y) | i6e::modules::Terrain | |
defineTerrainHeightmap(const int64_t x, const int64_t y) | i6e::modules::Terrain | |
getTerrainGlobalOptions() const | i6e::modules::Terrain | inline |
getTerrainGroup() const | i6e::modules::Terrain | inline |
getTerrainImage(const bool flipX, const bool flipY, Ogre::Image &img) | i6e::modules::Terrain | |
initBlendMaps(Ogre::Terrain *terrain) | i6e::modules::Terrain | |
isDirty() const | i6e::modules::Terrain | inline |
saveCollisionShape(const std::string &outFile) | i6e::modules::Terrain | |
setHeightAtPosition(uint64_t x, uint64_t z, double height) | i6e::modules::Terrain | |
Terrain(GraphicsManager *manager, const std::string &heightmap, const double size, double inputScale, uint16_t vertices, const std::vector< std::tuple< double, std::string, std::string, double, double >> &layers, int64_t minX, int64_t minY, int64_t maxX, int64_t maxY) | i6e::modules::Terrain | |
Terrain(GraphicsManager *manager, const std::vector< std::vector< double >> &heightdata, const double size, double inputScale, uint16_t vertices, const std::vector< std::tuple< double, std::string, std::string, double, double >> &layers, int64_t minX, int64_t minY, int64_t maxX, int64_t maxY) | i6e::modules::Terrain | |
update() | i6e::modules::Terrain | |
~Terrain() | i6e::modules::Terrain |