i6engine
1.0
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#include <cmath>
#include "i6engine/utils/Exceptions.h"
#include "i6engine/math/i6eQuaternion.h"
#include "i6engine/math/i6eVector.h"
Go to the source code of this file.
Namespaces | |
i6e | |
i6e::math | |
Functions | |
double | i6e::math::disPointLine (const Vec3 &offset, const Vec3 &direction, const Vec3 &point) |
returns the distance of a point to a line specified by offset and direction More... | |
uint64_t | i6e::math::binom (uint32_t n, uint32_t k) |
returns "n over k" keep in mind that this function is likely to overflow with relatively small values More... | |
Vec3 | i6e::math::rotateVector (const Vec3 &pos, const Quaternion &rot) |
returns the directional vector More... | |
Variables | |
const double | PI |
PI. More... | |