i6engine  1.0
GraphicsController.h
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1 /*
2  * i6engine
3  * Copyright (2016) Daniel Bonrath, Michael Baer, All rights reserved.
4  *
5  * This file is part of i6engine; i6engine is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
7  * License as published by the Free Software Foundation; either
8  * version 2.1 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  * Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public
16  * License along with this library; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18  */
19 
25 #ifndef __I6ENGINE_MODULES_GRAPHICSCONTROLLER_H__
26 #define __I6ENGINE_MODULES_GRAPHICSCONTROLLER_H__
27 
29 
31 
32 namespace i6e {
33 namespace modules {
34 
35  class GraphicsMailbox;
36  class GraphicsManager;
37 
43  public:
50  }
52 
59 
60  private:
64  GraphicsManager * _manager;
65 
69  GraphicsMailbox * _mailbox;
70 
71  HWND _hWnd;
72 
76  void OnThreadStart() override;
77 
81  void ShutDown() override;
82 
92  void Tick() override;
93 
97  GraphicsController(const GraphicsController &) = delete;
98 
102  const GraphicsController & operator=(const GraphicsController &) = delete;
103 
105  };
106 
107 } /* namespace modules */
108 } /* namespace i6e */
109 
110 #endif /* __I6ENGINE_MODULES_GRAPHICSCONTROLLER_H__ */
111 
112 /*
113  * @}
114  */
#define ISIXE_MODULES_API
Part of the Subsystem that keeps the whole module running.
#define ASSERT_THREAD_SAFETY_HEADER
This class handles the whole Ogre graphics subsystem.
void * HWND
GraphicsController()
Nothing to do yet.
Extracts the contents of incoming messages on the "Graphics" channel and calls the corresponding meth...