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class | i6e::api::MoverInterpolateComponent |
| moving an object interpolating in some way For creating a MoverInterpolateComponent, these keys are possible:
Name | Required | Type | Description | Public |
way | yes | short | How are the frames interpolated, one of enum entries of Way | yes |
mode | yes | short | In which order the frames will be processed | yes |
direction | yes | bool | Direction of this mover, true is forward, false is backward | yes |
openTime | *) | uint64_t | time mover stays at end position before moving backwards, *) required when mode is TWOSTATE_OPENTIME | yes |
keyframes | yes | int | number of keyframes to follow | yes |
keyframe__pos | *) | vector | position of i-th keyframe, *) required for all keyframes | yes |
keyframe__rot | *) | quaternion | rotation of i-th keyframe, *) required for all keyframes | yes |
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