i6engine  1.0
MoverInterpolateComponent.h File Reference

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Classes

class  i6e::api::MoverInterpolateComponent
 moving an object interpolating in some way For creating a MoverInterpolateComponent, these keys are possible:

Name Required Type Description Public
way yes short How are the frames interpolated, one of enum entries of Way yes
mode yes short In which order the frames will be processed yes
direction yes bool Direction of this mover, true is forward, false is backward yes
openTime *) uint64_t time mover stays at end position before moving backwards, *) required when mode is TWOSTATE_OPENTIME yes
keyframes yes int number of keyframes to follow yes
keyframe__pos *) vector position of i-th keyframe, *) required for all keyframes yes
keyframe__rot *) quaternion rotation of i-th keyframe, *) required for all keyframes yes
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Namespaces

 i6e
 
 i6e::api