i6engine  1.0
i6e::modules::GraphicsManager Member List

This is the complete list of members for i6e::modules::GraphicsManager, including all inherited members.

addTerrain(const int64_t id, const boost::shared_ptr< Terrain > &t)i6e::modules::GraphicsManager
addTicker(GraphicsNode *gn)i6e::modules::GraphicsManager
deleteGraphicsNode(const int64_t goid)i6e::modules::GraphicsManager
getGraphicsNode(const int64_t goid) const i6e::modules::GraphicsManager
getOrCreateGraphicsNode(const int64_t goid, const Vec3 &position=Vec3(0.0, 0.0, 0.0), const Quaternion &rotation=Quaternion(1.0, 0.0, 0.0, 0.0), const Vec3 &scale=Vec3(1.0, 1.0, 1.0))i6e::modules::GraphicsManager
getRenderWindow() const i6e::modules::GraphicsManagerinline
getRoot() const i6e::modules::GraphicsManagerinline
getSceneManager() const i6e::modules::GraphicsManagerinline
GraphicsManager(GraphicsController *ctrl, HWND hWnd)i6e::modules::GraphicsManager
NewsCreate(const api::GameMessage::Ptr &msg)i6e::modules::GraphicsManager
NewsDelete(const api::GameMessage::Ptr &msg)i6e::modules::GraphicsManager
NewsNodeCreate(const api::GameMessage::Ptr &msg)i6e::modules::GraphicsManager
NewsNodeDelete(const api::GameMessage::Ptr &msg)i6e::modules::GraphicsManager
NewsNodeUpdate(const api::GameMessage::Ptr &msg)i6e::modules::GraphicsManager
NewsUpdate(const api::GameMessage::Ptr &msg)i6e::modules::GraphicsManager
removeTerrain(const int64_t id)i6e::modules::GraphicsManager
removeTicker(GraphicsNode *gn)i6e::modules::GraphicsManager
Tick()i6e::modules::GraphicsManager
windowClosing(Ogre::RenderWindow *rw)i6e::modules::GraphicsManager
~GraphicsManager()i6e::modules::GraphicsManager