addTerrain(const int64_t id, const boost::shared_ptr< Terrain > &t) | i6e::modules::GraphicsManager | |
addTicker(GraphicsNode *gn) | i6e::modules::GraphicsManager | |
deleteGraphicsNode(const int64_t goid) | i6e::modules::GraphicsManager | |
getGraphicsNode(const int64_t goid) const | i6e::modules::GraphicsManager | |
getOrCreateGraphicsNode(const int64_t goid, const Vec3 &position=Vec3(0.0, 0.0, 0.0), const Quaternion &rotation=Quaternion(1.0, 0.0, 0.0, 0.0), const Vec3 &scale=Vec3(1.0, 1.0, 1.0)) | i6e::modules::GraphicsManager | |
getRenderWindow() const | i6e::modules::GraphicsManager | inline |
getRoot() const | i6e::modules::GraphicsManager | inline |
getSceneManager() const | i6e::modules::GraphicsManager | inline |
GraphicsManager(GraphicsController *ctrl, HWND hWnd) | i6e::modules::GraphicsManager | |
NewsCreate(const api::GameMessage::Ptr &msg) | i6e::modules::GraphicsManager | |
NewsDelete(const api::GameMessage::Ptr &msg) | i6e::modules::GraphicsManager | |
NewsNodeCreate(const api::GameMessage::Ptr &msg) | i6e::modules::GraphicsManager | |
NewsNodeDelete(const api::GameMessage::Ptr &msg) | i6e::modules::GraphicsManager | |
NewsNodeUpdate(const api::GameMessage::Ptr &msg) | i6e::modules::GraphicsManager | |
NewsUpdate(const api::GameMessage::Ptr &msg) | i6e::modules::GraphicsManager | |
removeTerrain(const int64_t id) | i6e::modules::GraphicsManager | |
removeTicker(GraphicsNode *gn) | i6e::modules::GraphicsManager | |
Tick() | i6e::modules::GraphicsManager | |
windowClosing(Ogre::RenderWindow *rw) | i6e::modules::GraphicsManager | |
~GraphicsManager() | i6e::modules::GraphicsManager | |