| addTerrain(const int64_t id, const boost::shared_ptr< Terrain > &t) | i6e::modules::GraphicsManager | |
| addTicker(GraphicsNode *gn) | i6e::modules::GraphicsManager | |
| deleteGraphicsNode(const int64_t goid) | i6e::modules::GraphicsManager | |
| getGraphicsNode(const int64_t goid) const | i6e::modules::GraphicsManager | |
| getOrCreateGraphicsNode(const int64_t goid, const Vec3 &position=Vec3(0.0, 0.0, 0.0), const Quaternion &rotation=Quaternion(1.0, 0.0, 0.0, 0.0), const Vec3 &scale=Vec3(1.0, 1.0, 1.0)) | i6e::modules::GraphicsManager | |
| getRenderWindow() const | i6e::modules::GraphicsManager | inline |
| getRoot() const | i6e::modules::GraphicsManager | inline |
| getSceneManager() const | i6e::modules::GraphicsManager | inline |
| GraphicsManager(GraphicsController *ctrl, HWND hWnd) | i6e::modules::GraphicsManager | |
| NewsCreate(const api::GameMessage::Ptr &msg) | i6e::modules::GraphicsManager | |
| NewsDelete(const api::GameMessage::Ptr &msg) | i6e::modules::GraphicsManager | |
| NewsNodeCreate(const api::GameMessage::Ptr &msg) | i6e::modules::GraphicsManager | |
| NewsNodeDelete(const api::GameMessage::Ptr &msg) | i6e::modules::GraphicsManager | |
| NewsNodeUpdate(const api::GameMessage::Ptr &msg) | i6e::modules::GraphicsManager | |
| NewsUpdate(const api::GameMessage::Ptr &msg) | i6e::modules::GraphicsManager | |
| removeTerrain(const int64_t id) | i6e::modules::GraphicsManager | |
| removeTicker(GraphicsNode *gn) | i6e::modules::GraphicsManager | |
| Tick() | i6e::modules::GraphicsManager | |
| windowClosing(Ogre::RenderWindow *rw) | i6e::modules::GraphicsManager | |
| ~GraphicsManager() | i6e::modules::GraphicsManager | |