i6engine  1.0
i6e::modules::PhysicsManager Member List

This is the complete list of members for i6e::modules::PhysicsManager, including all inherited members.

_collisionPairsi6e::modules::PhysicsManagerstatic
_tickCounti6e::modules::PhysicsManagerstatic
addRigidBody(btRigidBody *rigidBody)i6e::modules::PhysicsManager
addTicker(PhysicsNode *pn)i6e::modules::PhysicsManager
createBox(const api::attributeMap &params)i6e::modules::PhysicsManager
createCompound()i6e::modules::PhysicsManager
createEmptyShape()i6e::modules::PhysicsManager
createFromFile(const api::attributeMap &params)i6e::modules::PhysicsManager
createPlane(const api::attributeMap &params)i6e::modules::PhysicsManager
createSphere(const api::attributeMap &params)i6e::modules::PhysicsManager
getPhysicsNode(const int64_t id)i6e::modules::PhysicsManager
getPhysicsWorld() const i6e::modules::PhysicsManager
NewsCreate(const api::GameMessage::Ptr &msg)i6e::modules::PhysicsManager
NewsDelete(const api::GameMessage::Ptr &msg)i6e::modules::PhysicsManager
NewsUpdate(const api::GameMessage::Ptr &msg)i6e::modules::PhysicsManager
PhysicsManager(PhysicsController *pc)i6e::modules::PhysicsManagerexplicit
remove(btRigidBody *body)i6e::modules::PhysicsManager
removeRigidBody(btRigidBody *rigidBody)i6e::modules::PhysicsManager
removeShape(btCollisionShape *shape)i6e::modules::PhysicsManager
removeTicker(PhysicsNode *pn)i6e::modules::PhysicsManager
setGravity(const Vec3 &gravity)i6e::modules::PhysicsManager
setGravity(const double gravityDown)i6e::modules::PhysicsManager
Tick()i6e::modules::PhysicsManager
~PhysicsManager()i6e::modules::PhysicsManager