i6engine  1.0
i6e::api::objects::Object_ConditionalMessage_Update Member List

This is the complete list of members for i6e::api::objects::Object_ConditionalMessage_Update, including all inherited members.

_idi6e::core::MessageStruct
_senderi6e::core::MessageStruct
_waitForIdi6e::core::MessageStruct
comFamIDi6e::api::objects::Object_ConditionalMessage_Update
copy()i6e::api::objects::Object_ConditionalMessage_Updateinlinevirtual
funci6e::api::objects::Object_ConditionalMessage_Update
getID() const i6e::core::MessageStructinline
getWaitID() const i6e::core::MessageStructinline
MessageStruct()i6e::core::MessageStructinline
MessageStruct(const MessageStruct &other)i6e::core::MessageStructinline
MessageStruct(const int64_t id, const IPKey &send, const int64_t waitID)i6e::core::MessageStructinline
MessageStruct(int64_t id, int64_t waitID)i6e::core::MessageStructinline
msgi6e::api::objects::Object_ConditionalMessage_Update
Object_ConditionalMessage_Update()i6e::api::objects::Object_ConditionalMessage_Update
Object_ConditionalMessage_Update(const GameMessage::Ptr &m, const boost::function< bool(const GOPtr &)> &f, bool s, uint32_t c)i6e::api::objects::Object_ConditionalMessage_Update
serialize(Archive &ar, const unsigned int)i6e::core::MessageStructinline
synci6e::api::objects::Object_ConditionalMessage_Update
~MessageStruct()i6e::core::MessageStructinlinevirtual