i6engine  1.0
CollisionShape.h
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1 /*
2  * i6engine
3  * Copyright (2016) Daniel Bonrath, Michael Baer, All rights reserved.
4  *
5  * This file is part of i6engine; i6engine is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
7  * License as published by the Free Software Foundation; either
8  * version 2.1 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  * Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public
16  * License along with this library; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18  */
19 
25 #ifndef __I6ENGINE_MODULES_COLLISIONSHAPE_COLLISIONSHAPE_H__
26 #define __I6ENGINE_MODULES_COLLISIONSHAPE_COLLISIONSHAPE_H__
27 
29 
30 #include "boost/archive/text_iarchive.hpp"
31 #include "boost/archive/text_oarchive.hpp"
32 #include "boost/serialization/export.hpp"
33 
34 namespace i6e {
35 namespace modules {
36 
37  enum class CollisionShapeType {
38  None,
39  Heightmap,
41  };
42 
45 
47  }
48 
50  }
51 
52  virtual ~CollisionShapeData() {
53  }
54 
55  std::string Serialize() const;
56 
57  static CollisionShapeData * Deserialize(const std::string & serialized);
58 
59  template<class Archive>
60  void serialize(Archive & ar, const unsigned int /*version*/) {
61  ar & type;
62  }
63  };
64 
65 } /* namespace modules */
66 } /* namespace i6e */
67 
68 #endif /* __I6ENGINE_MODULES_COLLISIONSHAPE_COLLISIONSHAPE_H__ */
69 
CollisionShapeData(CollisionShapeType t)
#define ISIXE_MODULES_API
void serialize(Archive &ar, const unsigned int)