i6engine  1.0
LanguageManager.h File Reference
#include <functional>
#include <string>
#include <vector>
#include "i6engine/utils/i6eSystemParameters.h"

Go to the source code of this file.

Classes

class  i6e::api::LanguageManager
 handles the current language of the Game a change of the language notifies all registered callbacks More...
 

Namespaces

 i6e
 
 i6e::api