| i6engine
    1.0
    | 
#include "i6engine/api/components/Component.h"Go to the source code of this file.
| Classes | |||||||||||
| class | i6e::api::LifetimeComponent | ||||||||||
| destroys the owning game object after given lifetime For creating a LifetimeComponent, these keys are possible: 
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| Namespaces | |
| i6e | |
| i6e::api | |