i6engine  1.0
MoveComponent.h
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1 /*
2  * i6engine
3  * Copyright (2016) Daniel Bonrath, Michael Baer, All rights reserved.
4  *
5  * This file is part of i6engine; i6engine is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
7  * License as published by the Free Software Foundation; either
8  * version 2.1 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  * Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public
16  * License along with this library; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18  */
19 
25 #ifndef __I6ENGINE_API_COMPONENTS_MOVECOMPONENT_H__
26 #define __I6ENGINE_API_COMPONENTS_MOVECOMPONENT_H__
27 
29 
31 
32 namespace i6e {
33 namespace api {
34 
35  class MovementComponent;
36 
42  public:
43  MoveComponent(const int64_t id, const attributeMap & params);
44  ~MoveComponent();
45 
46  attributeMap synchronize() const override;
47 
48  std::string getTemplateName() const override {
49  return "Move";
50  }
51 
52  std::vector<componentOptions> getComponentOptions() override {
53  return {};
54  }
55 
59  void navigate(const Vec3 & to);
60 
64  void navigate(const std::string & to);
65 
66  private:
68  uint16_t _index;
69  std::vector<Vec3> _path;
70 
71  void Init() override;
72 
73  void Tick() override;
74 
75  void Finalize() override;
76  };
77 
78 } /* namespace api */
79 } /* namespace i6e */
80 
81 #endif /* __I6ENGINE_API_COMPONENTS_MOVECOMPONENT_H__ */
82 
std::string getTemplateName() const override
returns the name this template was registered with
Definition: MoveComponent.h:48
#define ISIXE_MODULES_API
Component used for moving through the world requires both, a MovementComponent and a NavigationCompon...
Definition: MoveComponent.h:41
A weak pointer observing a sharedPtr.
Definition: sharedPtr.h:53
std::map< std::string, std::string > attributeMap
Definition: attributeMap.h:42
Implements 3-dimensional vectors.
Definition: i6eVector.h:48
std::vector< componentOptions > getComponentOptions() override
returns a vector containing all options of the Component being readable and writeable in the editor ...
Definition: MoveComponent.h:52
Component Base Class. All Components must derive from Component.
Definition: Component.h:97