i6engine  1.0
i6e::api::ScriptingFacade Class Reference

#include <D:/Projekte/i6engine/libs/i6engine-modules/include/i6engine/api/facades/ScriptingFacade.h>

Public Member Functions

 ScriptingFacade ()
 
 ~ScriptingFacade ()
 
void loadAllScripts () const
 preloads all scripts in the in i6engine.ini specified script directory More...
 
void resetSubSystem ()
 resets the subsystem to it's defaults More...
 

Friends

class modules::LuaScriptingManager
 

Detailed Description

Definition at line 42 of file ScriptingFacade.h.

Constructor & Destructor Documentation

i6e::api::ScriptingFacade::ScriptingFacade ( )
i6e::api::ScriptingFacade::~ScriptingFacade ( )

Member Function Documentation

void i6e::api::ScriptingFacade::loadAllScripts ( ) const

preloads all scripts in the in i6engine.ini specified script directory

void i6e::api::ScriptingFacade::resetSubSystem ( )

resets the subsystem to it's defaults

Friends And Related Function Documentation

friend class modules::LuaScriptingManager
friend

Definition at line 44 of file ScriptingFacade.h.


The documentation for this class was generated from the following file: