It’s 2020 already for a few weeks now and so we want to look back on what we achieved in 2019 and what we have planned for 2020.
Small Spine hotfix incoming to fix launching mods not downloaded via Spine and opening achievements/scores from within the library.
The first Spine update in 2020 finally reaches version 1.15.0 and introduces bugfixes, automated error reporting (for download issues only at the moment) and – as beta feature – Steam support for Gothic 2.
What will the future bring to Spine? We have plenty ideas, but we want your ideas to make it best for our community.
2019 is over and we had a nice final spurt before the year ended!
A long time passed since the last alpha, but now we have a new one for you with a lot of improvements and a big graphics update!
This month’s maintenance update Elemental War 1.3.0 has been released with some new bugfixes and quality of life features.
Last week I said there won’t be another update this year, but here it is. This fixes a critical bug introduced with the last update that caused increasing starting times of mods when Ninja was active.
It took quite a while, but finally the new patch for Xeres’ Return has been released. It fixes most of the reported issues and so fixes some quests and other problems.
The December update for Spine is now live. The update again fixes small usability issues, fixes a problem with Union plugins and has some improvements for mod developers.