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i6engine
1.0
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#include <map>#include "i6engine/utils/i6eThreadSafety.h"#include "i6engine/utils/sequence_map.h"#include "i6engine/utils/weakPtr.h"#include "i6engine/core/messaging/IPKey.h"#include "i6engine/api/GameMessage.h"#include "i6engine/api/components/Component.h"#include "i6engine/api/configs/attributeMap.h"#include "boost/function.hpp"Go to the source code of this file.
Classes | |
| class | i6e::api::GameObject |
| Class representing a GameObject in the i6engine. More... | |
Namespaces | |
| i6e | |
| i6e::modules | |
| i6e::api | |
Typedefs | |
| typedef utils::sequence_map< int64_t, ComPtr > | i6e::api::component_table_t |
| typedef std::pair< int64_t, ComPtr > | i6e::api::component_table_pair_t |