i6engine  1.0
MeshStriderCollisionShape.h
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1 /*
2  * i6engine
3  * Copyright (2016) Daniel Bonrath, Michael Baer, All rights reserved.
4  *
5  * This file is part of i6engine; i6engine is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
7  * License as published by the Free Software Foundation; either
8  * version 2.1 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  * Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public
16  * License along with this library; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18  */
19 
25 #ifndef __I6ENGINE_MODULES_COLLISIONSHAPES_MESHSTRIDERCOLLISIONSHAPE_H__
26 #define __I6ENGINE_MODULES_COLLISIONSHAPES_MESHSTRIDERCOLLISIONSHAPE_H__
27 
28 #include <cstdint>
29 #include <vector>
30 
32 
34 
35 #include "boost/serialization/vector.hpp"
36 
37 namespace i6e {
38 namespace modules {
39 
41  std::vector<char> data;
42 
44 
45  MeshStriderCollisionShapeData(const std::vector<char> & d);
46 
47  template<class Archive>
48  void serialize(Archive & ar, const unsigned int /*version*/) {
49  ar & boost::serialization::base_object<CollisionShapeData>(*this);
50  ar & data;
51  }
52  };
53 
54 } /* namespace modules */
55 } /* namespace i6e */
56 
57 #endif /* __I6ENGINE_MODULES_COLLISIONSHAPES_MESHSTRIDERCOLLISIONSHAPE_H__ */
58 
#define ISIXE_MODULES_API
void serialize(Archive &ar, const unsigned int)