i6engine  1.0
i6e::modules::MeshStriderCollisionShapeData Struct Reference

#include <D:/Projekte/i6engine/libs/i6engine-modules/include/i6engine/modules/physics/collisionShapes/MeshStriderCollisionShape.h>

Public Member Functions

 MeshStriderCollisionShapeData ()
 
 MeshStriderCollisionShapeData (const std::vector< char > &d)
 
template<class Archive >
void serialize (Archive &ar, const unsigned int)
 
- Public Member Functions inherited from i6e::modules::CollisionShapeData
 CollisionShapeData ()
 
 CollisionShapeData (CollisionShapeType t)
 
virtual ~CollisionShapeData ()
 
std::string Serialize () const
 
template<class Archive >
void serialize (Archive &ar, const unsigned int)
 

Public Attributes

std::vector< char > data
 
- Public Attributes inherited from i6e::modules::CollisionShapeData
CollisionShapeType type
 

Additional Inherited Members

- Static Public Member Functions inherited from i6e::modules::CollisionShapeData
static CollisionShapeDataDeserialize (const std::string &serialized)
 

Detailed Description

Definition at line 40 of file MeshStriderCollisionShape.h.

Constructor & Destructor Documentation

i6e::modules::MeshStriderCollisionShapeData::MeshStriderCollisionShapeData ( )
i6e::modules::MeshStriderCollisionShapeData::MeshStriderCollisionShapeData ( const std::vector< char > &  d)

Member Function Documentation

template<class Archive >
void i6e::modules::MeshStriderCollisionShapeData::serialize ( Archive &  ar,
const unsigned  int 
)
inline

Definition at line 48 of file MeshStriderCollisionShape.h.

Member Data Documentation

std::vector<char> i6e::modules::MeshStriderCollisionShapeData::data

Definition at line 41 of file MeshStriderCollisionShape.h.


The documentation for this struct was generated from the following file: