#include <D:/Projekte/i6engine/libs/i6engine-modules/include/i6engine/modules/physics/collisionShapes/MeshStriderCollisionShape.h>
Definition at line 40 of file MeshStriderCollisionShape.h.
i6e::modules::MeshStriderCollisionShapeData::MeshStriderCollisionShapeData |
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i6e::modules::MeshStriderCollisionShapeData::MeshStriderCollisionShapeData |
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const std::vector< char > & |
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template<class Archive >
void i6e::modules::MeshStriderCollisionShapeData::serialize |
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Archive & |
ar, |
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const unsigned |
int |
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inline |
std::vector<char> i6e::modules::MeshStriderCollisionShapeData::data |
The documentation for this struct was generated from the following file: