i6engine  1.0
api/components/BillboardComponent.h File Reference

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Classes

class  i6e::api::BillboardComponent
 Tells the engine what billboard to show For creating a BillboardComponent, these keys are possible:

Name Required Type Description Public
material yes std::string Material used for the Billboard yes
width yes double relative width yes
height yes double relative height yes
origin yes int one of BillboardOrigin's int values yes
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Namespaces

 i6e
 
 i6e::api
 
 i6e::api::graphics