i6engine  1.0
api/components/MovableTextComponent.h File Reference

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Classes

class  i6e::api::MovableTextComponent
 shows a text above a mesh For creating a MovableTextComponent, these keys are possible:

Name Required Type Description Public
font yes std::string font used for this Text yes
text yes std::string the text shown above the GameObject yes
size yes double font size yes
colour yes Vec3 colour of the text yes
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Namespaces

 i6e
 
 i6e::api