i6engine
1.0
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handles Texts for the Game More...
#include <D:/Projekte/i6engine/libs/i6engine-modules/include/i6engine/api/manager/TextManager.h>
Public Member Functions | |
TextManager () | |
std::string | getText (const std::string &key) const |
returns the text in the current language for the given key More... | |
Friends | |
class | EngineController |
handles Texts for the Game
Definition at line 41 of file TextManager.h.
i6e::api::TextManager::TextManager | ( | ) |
std::string i6e::api::TextManager::getText | ( | const std::string & | key | ) | const |
returns the text in the current language for the given key
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friend |
Definition at line 42 of file TextManager.h.