i6engine  1.0
i6e::api::objects::Object_ComponentTicking_Update Struct Reference

enables or disables ticking of Components never send through network More...

#include <D:/Projekte/i6engine/libs/i6engine-modules/include/i6engine/api/configs/ObjectConfig.h>

Public Member Functions

 Object_ComponentTicking_Update (bool a)
Object_ComponentTicking_Updatecopy ()
 Copy method returning an exact copy of itself. More...
- Public Member Functions inherited from i6e::core::MessageStruct
template<class Archive >
void serialize (Archive &ar, const unsigned int)
 MessageStruct ()
 Default constructor for MessageStruct. More...
 MessageStruct (const MessageStruct &other)
 Copy constructor for MessageStruct. More...
 MessageStruct (const int64_t id, const IPKey &send, const int64_t waitID)
 Constructor for MessageStruct. More...
 MessageStruct (int64_t id, int64_t waitID)
virtual ~MessageStruct ()
 Virtual destructor. More...
int64_t getID () const
 returns the id More...
int64_t getWaitID () const
 returns the waitForId More...

Public Attributes

bool allowTicking
- Public Attributes inherited from i6e::core::MessageStruct
int64_t _id
IPKey _sender
int64_t _waitForId

Detailed Description

enables or disables ticking of Components never send through network

Definition at line 296 of file ObjectConfig.h.

Constructor & Destructor Documentation

i6e::api::objects::Object_ComponentTicking_Update::Object_ComponentTicking_Update ( bool  a)

Definition at line 298 of file ObjectConfig.h.

Member Function Documentation

Object_ComponentTicking_Update* i6e::api::objects::Object_ComponentTicking_Update::copy ( )

Copy method returning an exact copy of itself.

Copy of itself.

Reimplemented from i6e::core::MessageStruct.

Definition at line 300 of file ObjectConfig.h.

Member Data Documentation

bool i6e::api::objects::Object_ComponentTicking_Update::allowTicking

Definition at line 297 of file ObjectConfig.h.

The documentation for this struct was generated from the following file: