- Ikarus script package: Thread @ World of Gothic
- LeGo script package: Thread @ World of Gothic
- Spine script package: Download @ GitHub
- Tutorial 1 – Initialization
This tutorial covers filling and managing save data across multiple savegames. Required is the module SPINE_MODULE_OVERALLSAVE. It can be useful for achievements like “Complete the game with every guild” or “Defeat x enemies”.
Here we want to explain the functions of this module.
With Spine_OverallSaveSetString you can save any string value. Therefor you need a key to identify the value. An example:
With Spine_OverallSaveGetString saved string can be queried again. That means with
you’ll get the value “Xardas” after executing the previous example.
With Spine_OverallSaveSetInt you can save any integer value, so every number. That works similar to the strings. That means you can use
to save the amount of killed monsters.
With Spine_OverallSaveGetInt the value can be queried again easily. That means
will return the previously set 10.