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i6engine
1.0
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deletes mesh on a GraphicsNode More...
#include <D:/Projekte/i6engine/libs/i6engine-modules/include/i6engine/api/configs/GraphicsConfig.h>
Public Member Functions | |
| Graphics_Mesh_Delete () | |
| Graphics_Mesh_Delete (const int64_t goid, const int64_t cid) | |
| Graphics_Mesh_Delete * | copy () |
| Copy method returning an exact copy of itself. More... | |
Public Member Functions inherited from i6e::core::MessageStruct | |
| template<class Archive > | |
| void | serialize (Archive &ar, const unsigned int) |
| MessageStruct () | |
| Default constructor for MessageStruct. More... | |
| MessageStruct (const MessageStruct &other) | |
| Copy constructor for MessageStruct. More... | |
| MessageStruct (const int64_t id, const IPKey &send, const int64_t waitID) | |
| Constructor for MessageStruct. More... | |
| MessageStruct (int64_t id, int64_t waitID) | |
| virtual | ~MessageStruct () |
| Virtual destructor. More... | |
| int64_t | getID () const |
| returns the id More... | |
| int64_t | getWaitID () const |
| returns the waitForId More... | |
Additional Inherited Members | |
Public Attributes inherited from i6e::core::MessageStruct | |
| int64_t | _id |
| IPKey | _sender |
| int64_t | _waitForId |
deletes mesh on a GraphicsNode
Definition at line 310 of file GraphicsConfig.h.
| i6e::api::graphics::Graphics_Mesh_Delete::Graphics_Mesh_Delete | ( | ) |
| i6e::api::graphics::Graphics_Mesh_Delete::Graphics_Mesh_Delete | ( | const int64_t | goid, |
| const int64_t | cid | ||
| ) |
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inlinevirtual |
Copy method returning an exact copy of itself.
Reimplemented from i6e::core::MessageStruct.
Definition at line 313 of file GraphicsConfig.h.