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i6engine
1.0
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plays an animation More...
#include <D:/Projekte/i6engine/libs/i6engine-modules/include/i6engine/api/configs/GraphicsConfig.h>
Public Member Functions | |
| Graphics_PlayAnimation_Update (const int64_t, const int64_t, const std::string &a, bool l, double o) | |
| Graphics_PlayAnimation_Update * | copy () |
| Copy method returning an exact copy of itself. More... | |
Public Member Functions inherited from i6e::core::MessageStruct | |
| template<class Archive > | |
| void | serialize (Archive &ar, const unsigned int) |
| MessageStruct () | |
| Default constructor for MessageStruct. More... | |
| MessageStruct (const MessageStruct &other) | |
| Copy constructor for MessageStruct. More... | |
| MessageStruct (const int64_t id, const IPKey &send, const int64_t waitID) | |
| Constructor for MessageStruct. More... | |
| MessageStruct (int64_t id, int64_t waitID) | |
| virtual | ~MessageStruct () |
| Virtual destructor. More... | |
| int64_t | getID () const |
| returns the id More... | |
| int64_t | getWaitID () const |
| returns the waitForId More... | |
Public Attributes | |
| std::string | anim |
| bool | looping |
| double | offsetPercent |
Public Attributes inherited from i6e::core::MessageStruct | |
| int64_t | _id |
| IPKey | _sender |
| int64_t | _waitForId |
plays an animation
Definition at line 511 of file GraphicsConfig.h.
| i6e::api::graphics::Graphics_PlayAnimation_Update::Graphics_PlayAnimation_Update | ( | const int64_t | , |
| const int64_t | , | ||
| const std::string & | a, | ||
| bool | l, | ||
| double | o | ||
| ) |
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inlinevirtual |
Copy method returning an exact copy of itself.
Reimplemented from i6e::core::MessageStruct.
Definition at line 516 of file GraphicsConfig.h.
| std::string i6e::api::graphics::Graphics_PlayAnimation_Update::anim |
Definition at line 512 of file GraphicsConfig.h.
| bool i6e::api::graphics::Graphics_PlayAnimation_Update::looping |
Definition at line 513 of file GraphicsConfig.h.
| double i6e::api::graphics::Graphics_PlayAnimation_Update::offsetPercent |
Definition at line 514 of file GraphicsConfig.h.