i6engine  1.0
i6e::api::graphics::Graphics_Shader_Delete Struct Reference

deletes a shader of a GraphicsNode (deprecated) More...

#include <D:/Projekte/i6engine/libs/i6engine-modules/include/i6engine/api/configs/GraphicsConfig.h>

Public Member Functions

 Graphics_Shader_Delete ()
 Graphics_Shader_Delete (const int64_t i, const Shader s)
Graphics_Shader_Deletecopy ()
 Copy method returning an exact copy of itself. More...
- Public Member Functions inherited from i6e::core::MessageStruct
template<class Archive >
void serialize (Archive &ar, const unsigned int)
 MessageStruct ()
 Default constructor for MessageStruct. More...
 MessageStruct (const MessageStruct &other)
 Copy constructor for MessageStruct. More...
 MessageStruct (const int64_t id, const IPKey &send, const int64_t waitID)
 Constructor for MessageStruct. More...
 MessageStruct (int64_t id, int64_t waitID)
virtual ~MessageStruct ()
 Virtual destructor. More...
int64_t getID () const
 returns the id More...
int64_t getWaitID () const
 returns the waitForId More...

Public Attributes

Shader shader
- Public Attributes inherited from i6e::core::MessageStruct
int64_t _id
IPKey _sender
int64_t _waitForId

Detailed Description

deletes a shader of a GraphicsNode (deprecated)

Definition at line 264 of file GraphicsConfig.h.

Constructor & Destructor Documentation

i6e::api::graphics::Graphics_Shader_Delete::Graphics_Shader_Delete ( )
i6e::api::graphics::Graphics_Shader_Delete::Graphics_Shader_Delete ( const int64_t  i,
const Shader  s 

Member Function Documentation

Graphics_Shader_Delete* i6e::api::graphics::Graphics_Shader_Delete::copy ( )

Copy method returning an exact copy of itself.

Copy of itself.

Reimplemented from i6e::core::MessageStruct.

Definition at line 268 of file GraphicsConfig.h.

Member Data Documentation

Shader i6e::api::graphics::Graphics_Shader_Delete::shader

Definition at line 265 of file GraphicsConfig.h.

The documentation for this struct was generated from the following file: