i6engine
1.0
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creates a Terrain using a heightmap in graphics subsystem More...
#include <D:/Projekte/i6engine/libs/i6engine-modules/include/i6engine/api/configs/GraphicsConfig.h>
Public Member Functions | |
Graphics_TerrainHeightmap_Create (const int64_t, const std::string &h, const double s, double i, uint32_t v, const std::vector< std::tuple< double, std::string, std::string, double, double >> &l, int64_t miX, int64_t miY, int64_t maX, int64_t maY) | |
Graphics_TerrainHeightmap_Create * | copy () |
Copy method returning an exact copy of itself. More... | |
Public Member Functions inherited from i6e::core::MessageStruct | |
template<class Archive > | |
void | serialize (Archive &ar, const unsigned int) |
MessageStruct () | |
Default constructor for MessageStruct. More... | |
MessageStruct (const MessageStruct &other) | |
Copy constructor for MessageStruct. More... | |
MessageStruct (const int64_t id, const IPKey &send, const int64_t waitID) | |
Constructor for MessageStruct. More... | |
MessageStruct (int64_t id, int64_t waitID) | |
virtual | ~MessageStruct () |
Virtual destructor. More... | |
int64_t | getID () const |
returns the id More... | |
int64_t | getWaitID () const |
returns the waitForId More... | |
Public Attributes | |
std::string | heightmap |
double | size |
double | inputScale |
uint32_t | vertices |
std::vector< std::tuple< double, std::string, std::string, double, double > > | layers |
int64_t | minX |
int64_t | minY |
int64_t | maxX |
int64_t | maxY |
Public Attributes inherited from i6e::core::MessageStruct | |
int64_t | _id |
IPKey | _sender |
int64_t | _waitForId |
creates a Terrain using a heightmap in graphics subsystem
Definition at line 342 of file GraphicsConfig.h.
i6e::api::graphics::Graphics_TerrainHeightmap_Create::Graphics_TerrainHeightmap_Create | ( | const int64_t | , |
const std::string & | h, | ||
const double | s, | ||
double | i, | ||
uint32_t | v, | ||
const std::vector< std::tuple< double, std::string, std::string, double, double >> & | l, | ||
int64_t | miX, | ||
int64_t | miY, | ||
int64_t | maX, | ||
int64_t | maY | ||
) |
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inlinevirtual |
Copy method returning an exact copy of itself.
Reimplemented from i6e::core::MessageStruct.
Definition at line 353 of file GraphicsConfig.h.
std::string i6e::api::graphics::Graphics_TerrainHeightmap_Create::heightmap |
Definition at line 343 of file GraphicsConfig.h.
double i6e::api::graphics::Graphics_TerrainHeightmap_Create::inputScale |
Definition at line 345 of file GraphicsConfig.h.
std::vector<std::tuple<double, std::string, std::string, double, double> > i6e::api::graphics::Graphics_TerrainHeightmap_Create::layers |
Definition at line 347 of file GraphicsConfig.h.
int64_t i6e::api::graphics::Graphics_TerrainHeightmap_Create::maxX |
Definition at line 350 of file GraphicsConfig.h.
int64_t i6e::api::graphics::Graphics_TerrainHeightmap_Create::maxY |
Definition at line 351 of file GraphicsConfig.h.
int64_t i6e::api::graphics::Graphics_TerrainHeightmap_Create::minX |
Definition at line 348 of file GraphicsConfig.h.
int64_t i6e::api::graphics::Graphics_TerrainHeightmap_Create::minY |
Definition at line 349 of file GraphicsConfig.h.
double i6e::api::graphics::Graphics_TerrainHeightmap_Create::size |
Definition at line 344 of file GraphicsConfig.h.
uint32_t i6e::api::graphics::Graphics_TerrainHeightmap_Create::vertices |
Definition at line 346 of file GraphicsConfig.h.