i6engine  1.0
i6e::api::graphics::Graphics_TerrainSetHeight_Update Struct Reference

updates a terrain More...

#include <D:/Projekte/i6engine/libs/i6engine-modules/include/i6engine/api/configs/GraphicsConfig.h>

Public Member Functions

 Graphics_TerrainSetHeight_Update (const int64_t goID, uint64_t xPos, uint64_t zPos, double h)
Graphics_TerrainSetHeight_Updatecopy ()
 Copy method returning an exact copy of itself. More...
- Public Member Functions inherited from i6e::core::MessageStruct
template<class Archive >
void serialize (Archive &ar, const unsigned int)
 MessageStruct ()
 Default constructor for MessageStruct. More...
 MessageStruct (const MessageStruct &other)
 Copy constructor for MessageStruct. More...
 MessageStruct (const int64_t id, const IPKey &send, const int64_t waitID)
 Constructor for MessageStruct. More...
 MessageStruct (int64_t id, int64_t waitID)
virtual ~MessageStruct ()
 Virtual destructor. More...
int64_t getID () const
 returns the id More...
int64_t getWaitID () const
 returns the waitForId More...

Public Attributes

uint64_t x
uint64_t z
double height
- Public Attributes inherited from i6e::core::MessageStruct
int64_t _id
IPKey _sender
int64_t _waitForId

Detailed Description

updates a terrain

Definition at line 418 of file GraphicsConfig.h.

Constructor & Destructor Documentation

i6e::api::graphics::Graphics_TerrainSetHeight_Update::Graphics_TerrainSetHeight_Update ( const int64_t  goID,
uint64_t  xPos,
uint64_t  zPos,
double  h 

Member Function Documentation

Graphics_TerrainSetHeight_Update* i6e::api::graphics::Graphics_TerrainSetHeight_Update::copy ( )

Copy method returning an exact copy of itself.

Copy of itself.

Reimplemented from i6e::core::MessageStruct.

Definition at line 423 of file GraphicsConfig.h.

Member Data Documentation

double i6e::api::graphics::Graphics_TerrainSetHeight_Update::height

Definition at line 421 of file GraphicsConfig.h.

uint64_t i6e::api::graphics::Graphics_TerrainSetHeight_Update::x

Definition at line 419 of file GraphicsConfig.h.

uint64_t i6e::api::graphics::Graphics_TerrainSetHeight_Update::z

Definition at line 420 of file GraphicsConfig.h.

The documentation for this struct was generated from the following file: