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i6engine
1.0
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message for creation of new PhysicsNode More...
#include <D:/Projekte/i6engine/libs/i6engine-modules/include/i6engine/api/configs/PhysicsConfig.h>
Public Member Functions | |
| Physics_Node_Create (const int64_t i, const int64_t ci, const Vec3 &p, const Quaternion &r, const Vec3 &s, const CollisionGroup &cg, const PhysicalStateComponent::ShapeType st, const attributeMap &pa, const ShatterInterest si) | |
| Physics_Node_Create * | copy () |
| Copy method returning an exact copy of itself. More... | |
Public Member Functions inherited from i6e::core::MessageStruct | |
| template<class Archive > | |
| void | serialize (Archive &ar, const unsigned int) |
| MessageStruct () | |
| Default constructor for MessageStruct. More... | |
| MessageStruct (const MessageStruct &other) | |
| Copy constructor for MessageStruct. More... | |
| MessageStruct (const int64_t id, const IPKey &send, const int64_t waitID) | |
| Constructor for MessageStruct. More... | |
| MessageStruct (int64_t id, int64_t waitID) | |
| virtual | ~MessageStruct () |
| Virtual destructor. More... | |
| int64_t | getID () const |
| returns the id More... | |
| int64_t | getWaitID () const |
| returns the waitForId More... | |
Public Attributes | |
| Vec3 | pos |
| Quaternion | rot |
| Vec3 | scale |
| CollisionGroup | collisionGroup |
| PhysicalStateComponent::ShapeType | shapeType |
| attributeMap | shapeParams |
| ShatterInterest | shatterInterest |
Public Attributes inherited from i6e::core::MessageStruct | |
| int64_t | _id |
| IPKey | _sender |
| int64_t | _waitForId |
message for creation of new PhysicsNode
Definition at line 87 of file PhysicsConfig.h.
| i6e::api::physics::Physics_Node_Create::Physics_Node_Create | ( | const int64_t | i, |
| const int64_t | ci, | ||
| const Vec3 & | p, | ||
| const Quaternion & | r, | ||
| const Vec3 & | s, | ||
| const CollisionGroup & | cg, | ||
| const PhysicalStateComponent::ShapeType | st, | ||
| const attributeMap & | pa, | ||
| const ShatterInterest | si | ||
| ) |
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inlinevirtual |
Copy method returning an exact copy of itself.
Reimplemented from i6e::core::MessageStruct.
Definition at line 97 of file PhysicsConfig.h.
| CollisionGroup i6e::api::physics::Physics_Node_Create::collisionGroup |
Definition at line 91 of file PhysicsConfig.h.
| Vec3 i6e::api::physics::Physics_Node_Create::pos |
Definition at line 88 of file PhysicsConfig.h.
| Quaternion i6e::api::physics::Physics_Node_Create::rot |
Definition at line 89 of file PhysicsConfig.h.
| Vec3 i6e::api::physics::Physics_Node_Create::scale |
Definition at line 90 of file PhysicsConfig.h.
| attributeMap i6e::api::physics::Physics_Node_Create::shapeParams |
Definition at line 93 of file PhysicsConfig.h.
| PhysicalStateComponent::ShapeType i6e::api::physics::Physics_Node_Create::shapeType |
Definition at line 92 of file PhysicsConfig.h.
| ShatterInterest i6e::api::physics::Physics_Node_Create::shatterInterest |
Definition at line 94 of file PhysicsConfig.h.