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Tags: History (page 2)

Official foundation of Clockwork Origins

After around six years of operating as Clockwork Origins the company now has been officially found in Germany by Daniel Bonrath and Sebastian Frenzel. Clockwork Origins already has a large history in Gothic mod development (e.g. Xeres’ Return, X in 1…

Release clockUtils

clockUtils is a lightweight C++ library collection for commonly needed tasks and is optimized for simplicity and speed. It was created by Daniel Bonrath and Michael Baer. It’s open source at GitHub and can be used by everyone. It was a…

Started work with Unity engine

At this day Daniel started to port the tower defense game Elemental War from the team’s own i6engine to the Unity engine. It was a huge step as many hours of work were spent for the development of the i6engine.…

Started work on i6engine

During a practical at the Friedrich-Alexander-University Erlangen Nuremberg Daniel Bonrath and Michael Baer started the work on the i6engine, an event driven realtime game engine written in modern C++. As prototype for the engine the arcade racer Tri6 was designed.…

Foundation of Teutonic Team

2005 the Gothic 2 modification team called Teutonic Team was officially found by Daniel Bonrath. It is the predecessor to the team now called Clockwork Origins, even though only Daniel Bonrath and Sebastian Frenzel are left as full team members…

Release Pimp Alpha

Pimp is a Gothic 2 modification. It’s a strategy based modification. Four camps (humans, orcs, lizards and skeletons) fight against each other in an arena. There are several abilities and attributes to buy that allow different strategies. As a bonus,…

Release Elemental War (modification)

The current main project of Clockwork Origins was originally released as a Gothic 2 modification. Version 1.0 contained 60 waves, five elements and many towers. Later also a multiplayer and other features were introduced. All the scripting and game design…

Release JiBo

JiBo is a Gothic 2 modification that introduces jump and run mechanics to the Gothic engine. It was extremly fun to create, but hard to play. There are several funny YouTube Let’s Plays for the modification, especially from Polish Gothic…

Release Left 4 Gothic Open Alpha

Left 4 Gothic is a Gothic 2 modification that adopts Left 4 Dead gameplay in Gothic 2. It’s a singleplayer modification with four playable characters while the three others are controlled by the AI. As in Left 4 Dead the…

Release 63

63 is a Gothic 2 modification. It consists of 63 waves of enemies in version 1.0 (60 in 1.1). Every wave consists of 10 enemies that grow stronger while the player has to kill them. Several classes and maps can…
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