Spine 1.38.0

Spine 1.38 introduces a new savegame editor feature and two bugfixes.

Spine 1.38 introduces a new savegame editor feature and two bugfixes.


Spine 1.38 is now available. The update fixes two bugs including one that causes the Spine launch to take pretty long under certain circumstances. With the new error reports I could also find out the real cause of the issue between release and this news post. As it’s a sever side issue I can actually fix it in the next days.

As new feature it’s now possible to also search for variable values instead of just their keys in the Savegame Editor. This was requested by Tentarr to help with support for problems with some mods. There was another request to compare two savegames and see the differences which is scheduled for Spine 1.39.

If you encounter any problems, please let us know so we can have a look at it. Also try to provide as much information as possible like your last steps and log files.

Full changelog

Enhancements:

  • Savegame editor now can also be filtered for variable values

Fixes:

  • Fixed bug that caused file language to change on updates
  • Fixed bug that caused starting Spine to slown down a lot when synchronizing offline data or errors

For questions and feedback either use the feedback functionality, have a look into the thread @ World of Gothic or join our Discord server.

Read more about Spine.

Leave a Reply

Your email address will not be published.

This site uses Akismet to reduce spam. Learn how your comment data is processed.