The October update of Spine fixes a lot of bugs again and adds a new filter for the database to filter out installed projects.
September has ended and we’re closer to the console launches of Elemental War and Tri6: Infinite than ever before! And we have a first release date as well!
The September update for Spine is ready and fixes a lot of issues and adds some Quality of Life improvements.
August was a very busy month with the final spurt on the console versions of Elemental War and Tri6: Infinite, four content updates for Tri6: Infinite, a big Spine update and our new animated logo. And September won’t be less busy!
The August update is out now and brings the long requested language independent database!
Tri6: Infinite release and future plans, Elemental War entering console certification soon, Red Skies: Ascension progress update and a big Spine update coming in August – read about it now!
The July update for Spine is smaller due to some of the features and fixes being part of previous patches, but we now introduced Discord Rich Presence support and a global ranking for the Spine level!
The first half of the year is over and we have released an Elemental War performance update, made progress on the Red Skies: Ascension dialog tool, had a big Spine update and the Tri6: Infinite demo has been released as well – what a month!
Small hotfix release for Spine with a few fixes for the new feedback and changelog functionality and some server side fixes.
The June update for Spine is pretty big and introduces a lot of new features like support for play testing, better feedback and discussion functionality, changelogs per project and improvements for the rating system!