The first content update after release contains the first skin set we call “Digital Noise” for all three vehicles together with some small improvements.
Tri6: Infinite release
Finally our second game, Tri6: Infinite, has been released for PC (Windows, Linux, Mac) on Steam, itch.io and Kartridge.
Progress Report July 2020
The first half of the year is over and we have released an Elemental War performance update, made progress on the Red Skies: Ascension dialog tool, had a big Spine update and the Tri6: Infinite demo has been released as well – what a month!
Tri6: Infinite Demo now on Spine & itch.io
The Tri6: Infinite Demo now is also available on Spine & itch.io!
Tri6: Infinite Demo release
As part of the Steam Game Festival we released a demo for Tri6: Infinite!
Progress Report June 2020
Elemental War performance optimizations, Red Skies: Ascension demo progress, Spine getting support for games besides Gothic and Tri6: Infinite demo close to release!
Progress Report May 2020
Corona is still going on and so is our work. Performance improvements in Elemental War, demo for Tri6: Infinite coming soon, a Spine update and progress on Red Skies: Ascension – this and more now in the progress report!
Progress Report April 2020
First quarter of 2020 is over and despite the whole COVID-19 crisis we made good progress with a clear roadmap for the Elemental War performance improvements and Tri6: Infinite beta start!
Tri6: Infinite store page release
Tri6: Infinite is almost finished and we’re going to start into the beta by the end of the week. Time to setup the store pages and release a trailer, screenshots and a new gameplay video!
Progress Report March 2020
Last month of the first quarter of 2020 already reached and our projects and the team as well made very good progress!