September has ended and we’re closer to the console launches of Elemental War and Tri6: Infinite than ever before! And we have a first release date as well!
August was a very busy month with the final spurt on the console versions of Elemental War and Tri6: Infinite, four content updates for Tri6: Infinite, a big Spine update and our new animated logo. And September won’t be less busy!
Tri6: Infinite release and future plans, Elemental War entering console certification soon, Red Skies: Ascension progress update and a big Spine update coming in August – read about it now!
The first half of the year is over and we have released an Elemental War performance update, made progress on the Red Skies: Ascension dialog tool, had a big Spine update and the Tri6: Infinite demo has been released as well – what a month!
Elemental War performance optimizations, Red Skies: Ascension demo progress, Spine getting support for games besides Gothic and Tri6: Infinite demo close to release!
Corona is still going on and so is our work. Performance improvements in Elemental War, demo for Tri6: Infinite coming soon, a Spine update and progress on Red Skies: Ascension – this and more now in the progress report!
First quarter of 2020 is over and despite the whole COVID-19 crisis we made good progress with a clear roadmap for the Elemental War performance improvements and Tri6: Infinite beta start!
Last month of the first quarter of 2020 already reached and our projects and the team as well made very good progress!
Almost missed that it’s already February again. So time for the second progress report this year!
It’s 2020 already for a few weeks now and so we want to look back on what we achieved in 2019 and what we have planned for 2020.