Five years have passed since registering our company and here I collected our highlights of that time and what we’ve planned for the next 5 years.
Past and future 2021
2021 is here, so time to look back on 2020 and give a glance at the future of Clockwork Origins in 2021!
Progress Report December 2020
Tri6: Infinite Android release in November, Elemental War Xbox release in December – and there is more to find out in this month’s progress report!
Progress Report November 2020
With some delay due to some important other tasks here’s finally the November progress report with the Tri6: Infinite Xbox/UWP release, console progress update and Spine.
Progress Report October 2020
September has ended and we’re closer to the console launches of Elemental War and Tri6: Infinite than ever before! And we have a first release date as well!
Progress Report September 2020
August was a very busy month with the final spurt on the console versions of Elemental War and Tri6: Infinite, four content updates for Tri6: Infinite, a big Spine update and our new animated logo. And September won’t be less busy!
Progress Report August 2020
Tri6: Infinite release and future plans, Elemental War entering console certification soon, Red Skies: Ascension progress update and a big Spine update coming in August – read about it now!
Progress Report July 2020
The first half of the year is over and we have released an Elemental War performance update, made progress on the Red Skies: Ascension dialog tool, had a big Spine update and the Tri6: Infinite demo has been released as well – what a month!
Progress Report June 2020
Elemental War performance optimizations, Red Skies: Ascension demo progress, Spine getting support for games besides Gothic and Tri6: Infinite demo close to release!
Progress Report May 2020
Corona is still going on and so is our work. Performance improvements in Elemental War, demo for Tri6: Infinite coming soon, a Spine update and progress on Red Skies: Ascension – this and more now in the progress report!