CyberTD makes big jumps and we’re on a convention end of February! This and more here in the progress report.
In general it was a super busy month because on top of the usual work which anyway already is a little too much we had to organize a lot of stuff for the office and tried finding people to fill our open positions.
We have our first interview on Monday and most of the office stuff is at least ordered. Now I have to assemble the stuff and then see what else we forgot and need to order before finally moving in in March.
If you are interested in CyberTD btw or just want talk with us, feel free to visit our booth at GG Bavaria by the end of February. You’ll be able to play CyberTD there and directly share your feedback with us. Of course you can also talk to us about our other games or our open positions if you’re interested.
CyberTD did a huge jump in quality in January. We replaced all upgrade cards with the proper ones, fixed dozens of bugs, added quality of life improvements, optimized performance and improved the visual quality. Also the soundtrack is integrated already.
Balancing is worlds better now, but still not done. That’s one of the main goals for February as well as integrating the bosses which at the moment only are placeholders. We might also be able to finish the tutorials and story snippets, sounds are almost done and once I received them will be integrated. And work on the bosses also started and will continue in February.
If you’re from Germany and even better Bavaria, we’ll be at GG Bavaria in Munich by the end of February. So feel free to check out our booth and give the game a try and share your feedback.
CyberTD @ PlayStation Store
Elemental War is finished and will be launched for Xbox Series, PlayStation 5 and Steam deck this Friday, February 3rd. If you already own the Xbox One or PlayStation 4 version it will be free of charge of course.
All other platforms get an update as well with some small fixes here and there and some small graphics improvements.
There are no future plans for Elemental War, but in case something critical pops up we won’t let you down as usual.
And if you’re struggling with the Man of Steel achievement, here’s a short guide how to get it. If you’re struggling with anything else, let me know.
Read more about Elemental War.
Check out Elemental War @ Microsoft Store (PC and Xbox)
Check out Elemental War @ PlayStation Store Europe
Check out Elemental War @ PlayStation Store America
Elemental War 2
Had not as much time for Elemental War 2 as I wanted. The Steam Deck upgrade is still done, but I have a few small performance improvements I need to integrate and then do some final test before scheduling the update. That should take place in February now as there is finally some light at the end of the tunnel of more important work.
So to sum it up, the new patch with proper Steam Deck support as well as a few performance improvements and other fixes should launch somewhen in February.
Well, I guess you know it already, but there was still no new update for Spine and there most certainly won’t be one in February. Best case a small one.
As last time, at least mod additions and updates keep flowing. Big thanks here to all the devs managing their releases/updates on their own or at least informing me, when something new is available!
If you still miss mods or have problems, feel free to leave a comment or join our Discord.
Keep an eye on our homepage, Discord and Twitter, as we’ll provide more informations there when we have something to share. And of course also check out the next progress reports in the following months. You can also leave a comment here to share your opinions and subscribe to our newsletter to never miss an important news.
If you missed our last progress report, you can find it here: Progress Report January 2023
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