Due to a bug report and our progress on the console versions we have a new Elemental War update with some fixes.
Progress Report September 2020
August was a very busy month with the final spurt on the console versions of Elemental War and Tri6: Infinite, four content updates for Tri6: Infinite, a big Spine update and our new animated logo. And September won’t be less busy!
Tri6: Infinite 1.5.0
The fifth and last content update brings you the new “Elemental War” skin set for all three vehicles.
Tri6: Infinite 1.4.0
The fourth content update brings you the new “Spine” skin set for all three vehicles together with a bugfix for decals on skins not being displayed at all.
Tri6: Infinite 1.3.0
The third content update brings you the new “Gravity Vector” skin set for all three vehicles together with three small bugfixes.
Tri6: Infinite 1.2.0
The second content update brings you the new “Metallic Flame” skin set for all three vehicles together with two small bugfixes.
Progress Report August 2020
Tri6: Infinite release and future plans, Elemental War entering console certification soon, Red Skies: Ascension progress update and a big Spine update coming in August – read about it now!
Tri6: Infinite 1.1.0
The first content update after release contains the first skin set we call “Digital Noise” for all three vehicles together with some small improvements.
Tri6: Infinite release
Finally our second game, Tri6: Infinite, has been released for PC (Windows, Linux, Mac) on Steam, itch.io and Kartridge.
Progress Report July 2020
The first half of the year is over and we have released an Elemental War performance update, made progress on the Red Skies: Ascension dialog tool, had a big Spine update and the Tri6: Infinite demo has been released as well – what a month!