Tri6: Infinite 1.3.0

The third content update brings you the new “Gravity Vector” skin set for all three vehicles together with three small bugfixes.
Clockwork Origins

The third content update brings you the new “Gravity Vector” skin set for all three vehicles together with three small bugfixes.

Today we released the third skin set for Tri6: Infinite. It’s the Gravity Vector set you can see in the trailer below. The new skins can also be unlocked for 250 electrons each. The Hermes skin is also available in the demo.

The bugfixes are related to obstacles and one to splitscreen, which had bug that could lead to the game hanging up on the loadscreen.

If you want to try out the game first, you can download our free demo via Steam, itch.io and in our own launcher Spine.

If you haven’t heard about Tri6: infinite yet, you can find all informations on our homepage: https://tri6game.com.

There you will also find some screenshots, features and more details.

Full changelog

Enhancements:

  • added skin set “Gravity Vector”

Fixes:

  • fixed lasers destroying vehicle even when shield is active
  • made a later obstacle easier that was close to impossible with Helios
  • fixed potential error when starting game multiple times

The next update will contain the next skin set. The console ports now are almost done and we’re in the final test stage to ensure everything works fine on every platform. Together with the last skin set (#5) we plan to submit the console versions for review. So just two weeks left!

Read more about Tri6: Infinite.

Check out Tri6: Infinite on Kartridge.

Leave a Reply

Your email address will not be published.

This site uses Akismet to reduce spam. Learn how your comment data is processed.