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Author: Daniel Bonrath (page 16)

Spine 1.23.0

Posted on: 11. September 2020 Last updated on: 11. September 2020 Written by: Daniel Bonrath Comments: 3
The September update for Spine is ready and fixes a lot of issues and adds some Quality of Life improvements.
Continue reading “Spine 1.23.0”…

Progress Report September 2020

Posted on: 6. September 2020 Last updated on: 6. September 2020 Written by: Daniel Bonrath Comments: 2
August was a very busy month with the final spurt on the console versions of Elemental War and Tri6: Infinite, four content updates for Tri6: Infinite, a big Spine update and our new animated logo. And September won’t be less busy!
Continue reading “Progress Report September 2020”…

Tri6: Infinite 1.5.0

Posted on: 31. August 2020 Last updated on: 31. August 2020 Written by: Daniel Bonrath Comments: 0
The fifth and last content update brings you the new “Elemental War” skin set for all three vehicles.
Continue reading “Tri6: Infinite 1.5.0”…

Tri6: Infinite 1.4.0

Posted on: 24. August 2020 Last updated on: 24. August 2020 Written by: Daniel Bonrath Comments: 0
The fourth content update brings you the new “Spine” skin set for all three vehicles together with a bugfix for decals on skins not being displayed at all.
Continue reading “Tri6: Infinite 1.4.0”…

Tri6: Infinite 1.3.0

Posted on: 17. August 2020 Last updated on: 17. August 2020 Written by: Daniel Bonrath Comments: 0
The third content update brings you the new “Gravity Vector” skin set for all three vehicles together with three small bugfixes.
Continue reading “Tri6: Infinite 1.3.0”…

Spine 1.22.0

Posted on: 14. August 2020 Last updated on: 14. August 2020 Written by: Daniel Bonrath Comments: 1
The August update is out now and brings the long requested language independent database!
Continue reading “Spine 1.22.0”…

Tri6: Infinite 1.2.0

Posted on: 10. August 2020 Last updated on: 10. August 2020 Written by: Daniel Bonrath Comments: 0
The second content update brings you the new “Metallic Flame” skin set for all three vehicles together with two small bugfixes.
Continue reading “Tri6: Infinite 1.2.0”…

Progress Report August 2020

Posted on: 5. August 2020 Last updated on: 5. August 2020 Written by: Daniel Bonrath Comments: 1
Tri6: Infinite release and future plans, Elemental War entering console certification soon, Red Skies: Ascension progress update and a big Spine update coming in August – read about it now!
Continue reading “Progress Report August 2020”…

Tri6: Infinite 1.1.0

Posted on: 3. August 2020 Last updated on: 3. August 2020 Written by: Daniel Bonrath Comments: 0
The first content update after release contains the first skin set we call “Digital Noise” for all three vehicles together with some small improvements.
Continue reading “Tri6: Infinite 1.1.0”…

Tri6: Infinite release

Posted on: 17. July 2020 Last updated on: 17. July 2020 Written by: Daniel Bonrath Comments: 0
Finally our second game, Tri6: Infinite, has been released for PC (Windows, Linux, Mac) on Steam, itch.io and Kartridge.
Continue reading “Tri6: Infinite release”…
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